i have runetrinkets unlocked in U2, but they don't appear to be affecting my attach or health in the stats breakdown. i think there is a bug related to the runetrinkets.
does it really need to display point earned, or crew healed every single time. cant it just display the percent, get to 100% and start at 0% again immediately.
Can you make it possible to battle against your own deck without having to look yourself up in the build. I want to battle two different deck i made, like 30 times to test which is better, but when i ind myself in the guild to battle my deck i can only run a battle like once every minuet (otherwise it says please try again later).
i have noticed it is hard to track where elements are being used, can you have some sort of option that allows you to hover over a resource and then it highlights producers green and users red.
there should be a way to rank the cards in your deck so auto will play higher ranked cards in its hand first, so you have some control over how auto plays.
when i research cylinder to lvl 3, should my new engine start with 3 cylinders or should i need to spend 5 bonus points to get from 1 cylinder (default) to 2 and then again 5 more to get to 3 cylinders.
You need to research 5 levels for the car to start with 1 more cylinder. Level 3 does nothing so make sure your cylinder research is always a multiple of 5.
This is a great game, but needs serious re-balancing. Most of the newer technology is useless because the old technology can be placed in denser configurations. The wait between advancing in the game is too long (unless i have not found the prestige part in this game). If the game was re-balanced it would be one of the top idle games, great concept.
the $/sec on the lemonade stand says my money should be increasing at some $/sec, but my actual money is increasing at a slower rate. I believe something is wrong, if this was fixed that would be cool. its about a 30% decrease from what the lemonade stand says it should be making
i think once you pass lv 10 its shouldn't scale 2x production 4x cost, gets pointless after that (could reduce it to 2x production and 3x cost maybe) *although that still may not be enough, its pretty far gone by lvl 10
when you use grain to feed the chickens, you click the grain and it goes to the chicken pile, but if you have 300 grain it gives 3000 grain to chicken if i click it once, and i still have 299 grain. (is this a bug or correct?)
You will be able to turn off machines in the machines tab: https://www.reddit.com/r/SpaceCompany/wiki/futureplans#wiki_machine_tab