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midget079's Comments

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Destination Kepler

Play Destination Kepler

Jan. 28, 2016

Rating: 3

I think it would be helpful if the money cap were removed. With the new engine price capped at 999,999 and not get anymore past that point, you're making us throw money away to get much needed speed.

AdVenture Capitalist

Play AdVenture Capitalist

Nov. 14, 2014

Rating: 6

I'm already missing that 15x surge. :(

Air Wars

Play Air Wars

Oct. 01, 2014

Rating: 1

This game scales extremely slowly. You should either allow players to gain levels faster, or increase cash gains. I promise players won't quit just because they've maxed out their stats.

Developer response from MartianGames

I know, it feels slow mostly because, let's be honest, there is not that much content to unlock. In any case I appreciate your feedback and will strive to increase the perception of progress in future titles. :)

MOUSE GAME

Play MOUSE GAME

Aug. 07, 2014

Rating: 2

The superfluous confetti is a nice touch. It increased my desire to play this game one hundredfold.

Keep Feeding Pete

Play Keep Feeding Pete

Aug. 04, 2014

Rating: 2

This is the best game ever made. Good job, matt!

Battle without End

Play Battle without End

Mar. 07, 2013

Rating: 3

I would really like to be able to label my equipment or tag it somehow to make sets. I have finished all of the Ranged skills, so I am starting to multiclass, and it would be nice to be able to organize my inventory to make swapping easy.

Battle without End

Play Battle without End

Mar. 02, 2013

Rating: 4

I really enjoy the new Pets mechanic. I was wondering if you could make some sort of CP stat for the pets. Thank you for all of your hard work and your responses to all of our questions. You are a very diligent developer, and more should follow your example.

Legends of Verakia

Play Legends of Verakia

Jan. 07, 2013

Rating: 5

I really think you should make ranged units stop and fire when an enemy is within range. To have them just blindly advance when they are so weak doesn't seem right...

Developer response from Gheata

I increased the archer's attack. It should be better now. If you still don't like it, tell and I will change it. The thing is that if the archer is too powerful, an army of archers can beat every melee unit. That's why I made them advance while they shoot.

Hover Bot Arena

Play Hover Bot Arena

Jul. 19, 2012

Rating: 0

In ever game, the M key should MUTE. Just sayin'.

Boxhead: The Nightmare

Play Boxhead: The Nightmare

May. 06, 2012

Rating: 1

Some graphics control settings such as standard High, Medium, and Low Qualities as well as the option to remove blood and shell casings because things can get a little graphically busy sometimes.

Check Flag

Play Check Flag

Jul. 05, 2011

Rating: 7

I would really like to see a multiplayer version of this game.

Siegius

Play Siegius

Jun. 26, 2011

Rating: 2

With a game like this where one of the main strategies is 'Counter Unit X with Unit Y,' it's a bad idea to make the enemy units obscured by their base when I am directly attacking it. How am I supposed to know what units to create if I don't know what I'm fighting against?

Acrony

Play Acrony

Jul. 25, 2009

Rating: 0

fun game! voting system needs to be fixed though!

UPGRADE COMPLETE!

Play UPGRADE COMPLETE!

Jun. 30, 2009

Rating: 0

What an awesome concept! Brilliant!

Zilch

Play Zilch

Jun. 03, 2009

Rating: 0

Hey gaby! Grats on the release of Multiplayer!!!

Endless Zombie Rampage 2

Play Endless Zombie Rampage 2

May. 06, 2009

Rating: 0

This is a lot like Crimson Land... But i liked Crimson Land... so you get a 4.

Midget the Happy Snake Versus the Angry FtD Regulars

Play Midget the Happy Snake Versus the Angry FtD Regulars

Apr. 17, 2009

Rating: 4

Dude, if I were a snake, that is totally what I would like!

intrusion

Play intrusion

Apr. 05, 2009

Rating: 0

Epic game, one of my favorites on Kong.

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