Here's the problem. This is a terrible clone of a game called proximity. Although everything is exactly the same except for the title. When coding this clone, the programmer forgot to write the coding for the simple mathematics involved. The moral of the story is that when cloning a game, make sure to steal the entire source code and not just part of it. Idiots.
I love it. Just a note though. In scenario mode, the first projectile is not always at 100% stability. It dipped to 98% twice and frequently to 99%. Although this is minimal, during the 22 waves, the first projectile died on the pad four times.
I understood what Tdogg was talking about though. Until you realize that you can get your anomalies back by hitting the space bar, I was wishing for a reset button. Mostly, it would make the game more user friendly. 4/5 just a bit too short.
Odd, I never had any problems what so ever. Perhaps it depends on the starting character. Anyway, far too many Item drops. And way too easy. Once you beat a capital city, you cannot lose.