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Mikeatron789's Comments

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Astrox

Play Astrox

Jan. 28, 2018

Rating: 1

Works great on the Maxthon Cloud Browser. Enjoy!

i saw her across the world

Play i saw her across the world

Feb. 14, 2015

Rating: -2

A war without end requires an ad without end....

The Enchanted Cave 2

Play The Enchanted Cave 2

Feb. 14, 2015

Rating: 0

A war without end requires an ad without end...

Inferno Legend

Play Inferno Legend

Nov. 18, 2014

Rating: 7

Just another symptom of Kongregate's transition from 'host of interesting games' to 'virtual MMO pimp'. 1/5.

WW2 dogfight, age of Warplane

Play WW2 dogfight, age of Warplane

Sep. 18, 2014

Rating: 0

No save, no mute, the controls will never become intuitive because up is one button when you're flying left, and a different button when you're flying right. 1/5.

Echos of Sarnath TD - A Prologue

Play Echos of Sarnath TD - A Prologue

Jan. 09, 2014

Rating: -1

Flashback is having the same issue as Anasazi, in that it is taking forever to start the next wave after the last wave finishes. A 'next wave' button and/or a countdown to the next wave would be nice. Could also give extra mana for sending waves early, like other TD games.

Echos of Sarnath TD - A Prologue

Play Echos of Sarnath TD - A Prologue

Jan. 09, 2014

Rating: -1

Anasazi is taking forever to send the next wave, after every wave it seems like it waits for the amount of time it would take for the last enemy sent to make it to the city.

Star Mass

Play Star Mass

Jan. 02, 2014

Rating: 5

Once you figure out the items, it feels just like Monster's Den in space. I am definitely a fan. =)

Haven: Prelude

Play Haven: Prelude

Dec. 08, 2013

Rating: 1

Definitely reminded me of the Homeworld series. Love the level of detail in the ship descriptions and the depth of information in the weapon descriptions, too. I think the fade during pause is counterproductive, as I use pause to study the enemy ships and issue orders to my fleet, and the fade makes it more difficult to see details.

Hyperpath

Play Hyperpath

Dec. 02, 2013

Rating: -1

I was excited when I saw the strategy tag, and then I loaded the game.... oh. Cell game. :\

Feudalism III

Play Feudalism III

Nov. 07, 2013

Rating: 3

Whatever the recent update was that changed the process of refining weapons and adding runes, it royally messed up combining runes and adding runes to weapons. Probably removing runes from weapons, too. Runes that are showing more than one of will no longer combine, and moving a rune to a weapon adds a completely different rune to the weapon. Might be as simple as locations being reported wrongly.

Nuke Train

Play Nuke Train

Aug. 21, 2013

Rating: 4

Would've been nice to have some practical info with the level descriptions and weapon descriptions, rather than just fluff. Such as, "Watch out for enemy type X that does Y", or "Gauss cannons do splash damage".

All That Matters

Play All That Matters

Jul. 26, 2013

Rating: 2

I think the Learning to Crawl badge actually wants you to collect 15 hearts IN THE BONUS LEVEL, not in the normal levels like it says.

Enigmata: Stellar War

Play Enigmata: Stellar War

May. 21, 2013

Rating: 2

If you go to https://soundcloud.com/mia-lolita and play Electric Organism, Breathe, and Wonka Factory, it's almost like having the music back. ;) Plus, props to the audio girl genius. =)

Reactance 2

Play Reactance 2

Jul. 09, 2012

Rating: 1

I like the Mendelbrot fractal image for the multiplier achievement. =)

Homerun In Berzerk Land: Berzerk Ball

Play Homerun In Berzerk Land: Berzerk Ball

Jun. 17, 2012

Rating: 0

For those of you wondering about equipping items, you get one item for each slot -- head, hand, and belt. Equipping another item of the same type will unequip whatever was previously in that slot. Also, I've been having trouble with the achievements, I've hit past 700k twice but it hasn't registered. =\

XenoSquad

Play XenoSquad

Nov. 10, 2011

Rating: 3

Great game, a couple of things make it a bit too easy though. Bayonets should miss sometimes, just like ranged weapons, maybe based on the size of the enemy targeted (to give the little guys some more threat at later levels). Also, the amount of actions you get in defense mode should be based on your remaining AP when you set defense, unlimited AP in defense mode makes it too easy once you cap your heat allowance/cooling stats, not to mention unlimited bayonet use. On a more general UI note, it would be nice to have XP bars for the units, since their XP is gained individually. Would make it easier to keep them close together level-wise.

Platoonz

Play Platoonz

Sep. 06, 2011

Rating: 0

Is it just me, or does anyone else hear Greg Hahn's voice (from the Bob and Tom radio show) when the drill sergeant is talking?

My Little Army

Play My Little Army

Aug. 21, 2011

Rating: 3

The secret to mission 4? Do Not Unleash The Tyson.

Faultline

Play Faultline

May. 29, 2011

Rating: 2

This game is what happens when Mega Man kills Tesseract Man.

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