@uby looting the area only gives loot proportional to damage dealt to the boss. The loot given from doing each "quest" in the area is awarded immediatey when you use your honor.
take the time to look at your thief before you say something false caio, Each attack he does to an enemy has a chance to give you gold. Like for example he's attaking someone and 100 gold appears on top of him like the damage numbers.
i wish you would gain something from leveling up besides max hp, max mana and RP. Like skill points to increse STR or AGI for example and unlock new abilities instead of having to master them from equips
the game seems so simple compared to the first 2. the Devs must not have spent too much time on it... and funny how its called feudalism even though firearms were invented way after the feudal age ended
oh sorry i should of been more specific, i meant to say after you start a campaign you cant change it unless you abort your current game and start over or manage to finish the campaign and start another easier... but thx for the response anyways
You can change the difficulty each time you start a campaign, just click the 'difficulty' button at campaign selection. The difficulty screen automatically pops up the first time.
argh i hate when i just pass a hole by one millimeter or just miss a wonder... then my ball like goes all the way back to the beggining.. too fustrating, there has to be a restart hole button
well im done with this game, i thought that if i was logged into kong my save games would be atached to my kong actt but theyre not. lost everything when i cleared my history.
Things like end-of-campaign rewards are modified by the difficulty level, so if you could change during the campaign it would be too open to abuse.