when you already assign amulet/accessory to character do not remove / give to other, over the time it'll accumulate resistant. if you remove/give to other, the accumulate resist will be gone and you will have to start over.
cleric a must since they can cure conditions. rogue thief a must since it can remove terrain effect which greatly effecting. ranger marksman too a must since there's no harm in having another healer beside cleric. then mage - sorcerer too. mage conjurer is only good for summon golem. that is already 4. please add 1 place for warrior so 5.
permanently remove terrain effects is great.. is it possible to complete this without warrior? say I played this now reached campaign 4 (without warrior) but not sure if i can continue without using warior.
the right screen is bothering me when I want to click for the running human. maybe move it to the bottom instead? and move the "house" hp to the top right?
soon :)