Btw the very last award (right arrow all the way to the very end) is for successive failures (10 in a row?) and grants confidence - 200. I was just screwing around on lvl 2 getting the other awards and got that one lol.
Played Lvl 3 for 31 minutes and build the landmark and it didn't complete the level. There were two enemies on the map just standing there. I sold all the buildings (got 30k gold) and repaired the castle damage and couldn't do anything else.
1,366,698 but i could have gone forever on it. Just keep building towers. First thing to do is build maybe one tower then focus all your money on the base tower upgrade (lower left) then start building lvl 3 towers in the center of the island and spread out from there. Get the totem pole upgrade as soon as possible as that regenerates tower health. Get 99 land attack on all towers. Get 99 air attack on the towers closest to the top. After about 20 or so towers and a couple of cats you can just sit back and watch fireworks. Play with weapons if you want. Got to lvl 10 and it ended the game. Landmines are a waste.
Yesterday, I discovered a bug where if you finish Easy then Normal, when you go to Hard it doesn't provide you with any aliens so there's no endgame. I figured it'd be interesting to see how many pop and money you get if you have all Econ built and upgraded to lvl. 2.
Interesting, Population caps at 8003B
Currently have 58,800,000 B dollars. Yay!
Played easy and normal. After normal I tried hard. Got into the game, placed a bunker and a ion gun but no enemies come. Built out all econ centers and upgraded to lvl. 2. Already at 5b+ population and 30,000B dollars. Gonna leave it overnight and see how high it goes :-)
MD
Up to lvl 180. Not sure how you get 999m gold at lvl 300 but it is possible to get to higher levels just by doing the ff: 1-play assassin 2-build out lots of archer towers and slow towers, put a few cats and poision towers out there along with several air towers 3-just keep stamping out towers then upgrading as the levels fly by. Once you get to around lvl 60 or so you can get a lightining tower or something and keep dealing tremendous damage.
Up to Wave 28. Notice one bug for sure. The shield enemy after being emp'ed and then timed out (restored) then just sits there and is unshootable except by turrets...
Good start. Random event generator needs tweaking. On the 2nd trip to that welcome mission i got 2 roids and 1 pirate ... Kinda boring when all i want to do is trade a little.
Strategy guide (at least to lvl 18) -- Create balls in the corner (upper left or upper right). Try to create balls to kick the other balls out of the way. Don't worry so much about what else is around just focus on the immediate areas around the ball. After the screen gets half full or so, try to start making a ramp out of the balls (roll the balls). As they slide they will trap the other balls and allow you to keep making more (by giving you a little space to make the new ones).
There's a border boundry problem. It shouldn't be possible, for instance, for a giant ball to push one of those other balls through hyperspace and back into the normal realm elsewhere on the screen. To see what I'm talking about create a giant ball and try to crush one of the level 1 balls and watch as it "goes through hyperspace" and reappear elsewhere on the screen.
On lvl 10 you need to update the growth rate it is too fast. I popped the bubble and then sat in it but the growth rate still exceeds the ability to kill it.
good start. needs work. scoring system. levels are a tad bit hard. perhaps some kind of shielding system / regeneration for when you bounce off the road.