Nice game - confusing mechanic. Rather than the blue arrows, why not let the player click on the destination square? ossible moves could be shaded a different colour. I, for one, would find the game much easier to play if this change was made.
The thing is, my testers and I didn't find the blue arrows confusing at all. But then again, since you brought this up, I will have to presume that there are people who do. So, in future similar games or a sequel, I will most probably make it like what you said. Thank you very much.
If grinding is your style, know this, ye gamers; showmanship and fighting slightly harder opponents are the key to shiny things. Now go and game well. ;)
What, exactly, does mochiads want to store on my computer? I have no interest in letting them store anything unless I can be given a clear explanation - and the popup provides no information. As I can't play mochiads affiliated games without allowing the storage, my Kongregate options are becoming more limited. (And if you think I'm being a paranoid fool or similar, please explain why so that I can make an informed assessment - it's possible that I might agree with you, once I have some info to work with.)
Buggy - Shotgun is too slow to track creeps, so I sold with the intent of repositioning - now I can't place the figure - my cursor is a guy with a shotgun. :|
Only at the second question, and episodes 1, 2 and 3 have been introduced. Permit me to be a prickly, stuffed shirt pedant for a moment - these films are NON-CANON and as such, have no place here. I thank you. *shuffles off alone into the twilight*
The thing is, my testers and I didn't find the blue arrows confusing at all. But then again, since you brought this up, I will have to presume that there are people who do. So, in future similar games or a sequel, I will most probably make it like what you said. Thank you very much.