@Kane95jr: screen 2/4 of the tutorial says "The goal in the game / You must don't allow enemies go though map. / To destroy the enemies you shoul use towers" ... if you can't see errors of grammar there, perhaps you should look harder. :)
Well done on adding the option to sell towers. I really have no sense of the power benefits of an upgrade - it would be useful to add stats, as others have suggested. Not a great deal of replay value - but very nice graphics.
I really like at least one aspect of this game when comparing it to Sonny and similar - I don't have to micromanage armour, weapons, items. The grinding is still a little painful - but this game has grown on me.
The pre-pre-loader for the pre-loader took longer to load than many games take ... and the pre-loader kept me waiting longer than the Queen Mum waited for a clean dunny.
... I want me license fee back.
There's a LOT of content in this game - so it does take a while to load but we hope it's worth it! (reply from Playniac; please rate game 5-star so we can make next version!)
Admirable intent, but the gameplay reminds me of my old Nintendo Game & Watch games. A good cause needs a compelling game to get the interest of gamers who otherwise wouldn't be interested.
There's a LOT of content in this game - so it does take a while to load but we hope it's worth it! (reply from Playniac; please rate game 5-star so we can make next version!)