Consider the two medium badges as a split hard badge - one for completing all of the game perfectly. With a halfway point for the less skilled.
Personally, I didn't have many problems. Sometimes, the game gets a little bit luck-based, as the physics have to align themselves just right, but otherwise, getting a gold in a few tries isn't hard. Nothing too tedious. A solid 4/5, this is no masterpiece, but a good game.
Too many bugs to be properly playable - specifically, dying somewhere on the third level takes you back to the ogre fight. But that's not all - go left from there, you fall into the void. Ehhhh... playtest your game next time, will you?
A good way to get through level 8 is first making 5 toxins, what should bump the counter up to 10%, then stockpiling 1125 amino acids and 45 fatty acids to produce the remaining 90% in one fell swoop, not letting the resultant massive virus wave do a thing in the short time.
Trying to survive is futile, just rush for victory.
Heh. I don't care about metaphors much, but the game itself is fine... kind of like Particles or other "survive for long while objects are flying around", but with this incredibly interesting mechanic of "also get close to said objects". This adds a lot of challenge and makes you intentionally seek danger...
And, well, it was quite easy, seeing as I have all the badges after two attempts... the square patterns are kind of luck-based, what might be a minor gripe of mine with this.
4/5, either way.
Why is just staying with a cute girl that obviously likes me a bad thing? I don't get it.
Meh, art game. I'll never understand those. But I hate to see people break up and feel good about it.
I have no goddam idea how can you get all those incredible scores. On my first playthrough I got a bit above 200k, a fine score. That is, it was less than 100k from the digouts, but I had all the achievements. Then, on my second playthrough, when I thought I would do better, I got but a measly 150k, 90k from the treasure and the rest from trophies, as I failed to get containeur.
Motherload is better.
Meh, can't find that darker blue. Still, this is... Halo, so I despise it for no reason at all, possibly the fact it's console-exclusive... but, for a first try at a game, it's... about right. Have a 3/5.
Actually, scratch what I said... Blue Magic! The Legion has it! Apparently!
ohgodpseudoyouarethebestdevelopereversquee
And MARDEK is the best Flash-based RPG ever and one of the better ones at all.
And even if it has some features borrowed from FF, then so what? I like it that way. Makes me feel familiar with it. So many great ideas, you could call them engines, are wasted on just one or two games...
Well, to be honest, I'd even LIKE to see some Blue Magic in here. Either way, game's great, long, and I very well expect I'll have a lot of fun and story and humour and fun for the next three weeks or so. Thank you very much, Pseudolonewolf... it's great that you devoted like three years just to provide us with such a game, and now are facing criticism... Well, off to play it some more. Shame I don't have any Kreds, I really should donate some to you... I'll have to nag my parents over and over.
5/5 and so on.
Game's great, the only things which are wrong are minor details, like the descriptions on Annihilator* and Assassin Plate Legs. Otherwise, it's great, fun, and takes a few hours... just what a game should do. 5/5, easily.
*should have been "its" not "it's", as it's a "possessive". Dear readers, remember this as well...
Like Luminara, but with a visible crosshair, what is a huge improvement! I also liked the fact you added the plotline.
And the small circles hiding under the bits is an intentional thing, I'm sure. Adds to the challenge.
Harry, it works like... you tell the cell to do something, and what to do if it succeeds or fails. Like, you tell it to see if there are enemies in front of it. If yes, then you tell it to shoot, if no, then you tell it to look to the side. And so on.
Hold down Space, then drag. Shown in Thinker instructions. *facepalm* How could have I not noticed this?
Also, using the arrow keys can move the core in an non-intuitive fashion.