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Game comments and reviews
Jul. 08, 2012
the green levels are completely luck based later on, and are much more difficult than the other levels. Great game apart from that :)
Nov. 14, 2011
paul, that means you've pressed the arrow thats next to the chatbox, to show the old chat. press it again to stop it :P
Nov. 07, 2011
With the custom maps, the only good maps you'll get are the ones people can be arsed making - which take time, effort, and if its big, money. There's every point selling map packs still. + if u agree :P
Oct. 23, 2011
drew, thats the same as vamps >.>. how about 5% increased chance of coming in the first half of turn order? THAT'd be interesting.
maybe the game hates you combe? the dice rolls go both ways. I dont see people complaining about how their 5 beat an 8, and continued to push forwards and cut the enemy in two. When you start seeing complaints about that, then you know there's something wrong with the system. Until then? Stop bawwing about how some guy got lucky and beat you.
Oct. 20, 2011
In the next update, could the room maker be given the option to turn off the chat? That'd maybe stop the noobs making alliances before they've even picked their starter region. Call it every man for himself or something. Because the game gets boring when your only options are getting kicked from rooms because you've got races others dont, or getting ganged up on by 4 noobs who don't know how to play the game properly. This will probably get rated badly because the noobs are scared of having to play the game properly. tbh they're doing more damage to the game than those draw boosters were...
Oct. 10, 2011
hmmm... drawing may give you quick xp, but declining their draws and waiting for them to panic and ragequit is priceless, aswell as giving a steady return of xp. Maybe doing a rollback to 6 hours ago will sort out the noobs who abused a flaw in the game.
Aug. 24, 2011
all the weapons, excluding earthquake, so far destroy the map... what about a weapon that creates land local to where it hits?
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