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Mirthstrike's Comments

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mini Tower Defence (mTD)

Play mini Tower Defence (mTD)

Feb. 14, 2010

Rating: 0

Solidly put together, but utterly generic Tower Defense. 3/5

Castle Quest

Play Castle Quest

Feb. 12, 2010

Rating: -1

Bosses going arbitrarily invincible is lame.

Balloon in a Wasteland

Play Balloon in a Wasteland

Feb. 12, 2010

Rating: 0

"Instructions: Arrow Keys to Move, Down key to heal the balloon" Really? That's all you need to know when you first play the game? Instructions Fail 2/5

The Leon Wars

Play The Leon Wars

Feb. 06, 2010

Rating: 0

Or at least a way to recover/recoup squads that are completely slain.

The Leon Wars

Play The Leon Wars

Feb. 06, 2010

Rating: 0

There should be a way to run away from enemies, or even your best units can be zerged during the opponent's turn and slaughtered before you have a chance to heal or replace them.

Chibi Knight

Play Chibi Knight

Feb. 05, 2010

Rating: 0

The damage curve is pretty wonky. Level 4 armor and magic shield up, and I still get 3-shot?

WereBox

Play WereBox

Feb. 03, 2010

Rating: 0

15 and 20 aren't "arbitrary" -- if they seem too timing-dependent, look for a more consistent way to solve them.

Survive Gobal Warming 2

Play Survive Gobal Warming 2

Feb. 03, 2010

Rating: -4

Global warming is only a hoax according to Fox News. If you join the rest of us in reality, you'll see that it's not.

ShellCore Command: Ep1 Final

Play ShellCore Command: Ep1 Final

Feb. 03, 2010

Rating: 0

..and yes, the "edge into an adjacent sector and immediately lose all progress in your battle" issue is a gamebreaker >_<

ShellCore Command: Ep1 Final

Play ShellCore Command: Ep1 Final

Feb. 03, 2010

Rating: 0

It seems silly that there's no point to surviving a fight -- if you're at all injured, the only way to replace damaged parts seems to be dying and respawning.

ShellCore Command: Ep1 Final

Play ShellCore Command: Ep1 Final

Feb. 02, 2010

Rating: 0

I's extraordinarily irritating when enemies constantly spawn 4 screens away from you and immediately head straight for you, and you're supposed to escort a weak little newborn across the entire sector. After several attempts of "tanking" incoming shots for it (which were pointless as enemies kept spawning while I was trying to position myself inbetween my charge and oncoming shots) I decided to just boost all the way to the end, which actually did better in keeping the damn thing alive. At least, until I crossed into the sector I was supposed to be bringing it to and it instantly vanished >_<

ShellCore Command: Ep1 Final

Play ShellCore Command: Ep1 Final

Feb. 02, 2010

Rating: 0

A volume slider would be nice.

Dragon Boy

Play Dragon Boy

Feb. 01, 2010

Rating: 0

"Without further or due"???

Dragon Boy

Play Dragon Boy

Feb. 01, 2010

Rating: 0

Oh boy! I get to choose whether to grind xp for 20 minutes to kill the first boss, or kite him around for 20 minutes to get more health once my zero-survival-instinct companions suicide on him! 1/5

Tactical Assassin 2

Play Tactical Assassin 2

Jan. 22, 2010

Rating: -1

Wow. Ugly, buggy, and pointless.

Big Pixel Racing

Play Big Pixel Racing

Jan. 01, 2010

Rating: 0

This is what Mario Kart would have been if the makers of the Atari E.T. game had come up with the idea first. 1/5.

Amberial Axis

Play Amberial Axis

Dec. 21, 2009

Rating: 0

Suffers terribly from the same issue as so many other physics "puzzle" games -- you can know exactly what you need to do, and execute it handily, but then get "I'm sorry, but that piece landed on its corner instead of its side and fell somewhere you can't retrieve it" or "you hit the curved surface 2 pixels over from last time, and end up smacking the red thing instead of landing on the ledge you needed to be on" or... (etc).

Infectonator!

Play Infectonator!

Dec. 15, 2009

Rating: 0

Excluding a Restart button and basing so much of the game on how the first few levels randomly play out (since your time limit carries across all stages for some stupid reason) both seem like a cheap ploy for inflating the "times played" stat. 0/5 if I could.

Infectonator!

Play Infectonator!

Dec. 14, 2009

Rating: 0

I've maxed my infection radius, and yet when I get to the later city levels (around "kill 35" or so) I can only infect one or two people at a time. Very buggy "upgrades".

Infectonator!

Play Infectonator!

Dec. 14, 2009

Rating: 0

You have to reload to play again? Seriously?

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