the tutorial doesnt need to hold your hand to do the same exact thing this many times, its ridiculous. do you think i wont figure out to press the big GO button unless you force me to do it over and over, is this game for toddlers, what is the deal
its extremely annoying it doesnt start on a start screen with a continue button and you have to skip through the whole opening cutscene, the only one with no skip button, every single time you want to play
also when you're saying "give it a few days" what you're actually saying is "we made the balance dog shit on purpose and refuse to change it no matter how much criticism we get because we falsely believe this will trick people into spending money to skip time, even though we have 0 whales or loyal players because our game isnt fun"
devs, if you have to keep playing for several days to see the "more interesting mechanisms" its a failure. that should be the hook, which makes people WANT to play for several days. why would you keep playing something NOT FUN for a long time to see if maybe theres a hidden fun part (spoiler, there is not a hidden fun part)
you should add diagonal navigation buttons in the corners. At least in the ones not directly adjacent to the main screen P: so you can go right back to it no matter what screen you're on!
Also it might be cool if you could upgrade buildings so they worked better as you went on? O:
That's a good idea!