I second the issue...the game is WAY too rigged, and once you get in a 'trap'...I at least admire it for the whole deal. This isn't a 'strategy' game, this is a MATH game...TOo easy to come up with an algorithm
Okay. Great game, except for two issues. First, I have trouble DELETING mosnters, since I accidentally grabbed way too many of that one starter type. Second...Final boss has a HUGE difficulty surge.
The ONLY flaw with this is that it needs to have the option to 'switch' when you kill a foe, or a foe kilsl your Mon. All in all, this is Pokemon Online. I salute it.
Restart option is definite. Also, the incoming resources are a SERIOUS issue, making the game an exercise in 'controlled helplessness'. The arena is a bit TOO big, especially since you only have enough resources for 4 towers. Also, the effects of the towers need to be introduced better. There's an at LEAST decent game in here, though. Keep working on it
This game is awesome...but with one annoying part. How can I reread Quest text, especially completion text? I accidentally clicked through...and I lost some awesome lines! :(
Your script-writer is insanely good!
Good game, great concept, execution needs work. Feels I lose randomly...yeah, something to make it easier as you level would be nice. Has a surprisingly interesting strategy to it, not just clicking at random times. (Which it could have been). A plusu!