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Miyoko's Comments

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Epic War 4

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Jul. 16, 2010

Rating: -1

Epic War needs to go back to the style of Epic War 2, where we controlled an actual army, not a bunch of random monsters.

Remnants of Skystone

Play Remnants of Skystone

Mar. 29, 2010

Rating: 0

There is too much for members only, and we need to be able to the change the quality for the slower computers, like mine.

Mud and Blood 2

Play Mud and Blood 2

Dec. 05, 2009

Rating: 0

Grenades that land a good 20 ft. away from a soldier can kill said soldier instantly, but rockets hitting enemies dead on can't kill them instantly. Sense. It makes none. Still a good game though.

Epic War 3

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Jun. 20, 2009

Rating: 0

This is nothing like Epic War. Please go back to the old style, it was much better.

The Foyle

Play The Foyle

Jun. 01, 2009

Rating: 0

There was one area, I believe it was the area after you get past the split paths, that was just insane. The only way to beat that level is to have every trap or a ton of grenades or have the minigun never overheat. At the very least I think the mini-gun needs to not overheat so fast.

Protector III

Play Protector III

May. 08, 2009

Rating: 0

We should receive more EXP on maps, and a small bit more gold per map. Like ten or fifteen more gold per map and maybe fifty more XP per map, otherwise leveling skills and getting the gold to buy heroes is way too tedious. There should also be a skill that lets us decrease the cost of Magi and Warriors.

The Great Siege

Play The Great Siege

Apr. 17, 2009

Rating: 0

I'm glad that you added the ability to sell resources now, but buying stone and crystal still costs way too much. At the very least Stone prices should go down by at least six thousand at the fully upgraded market.

The Great Siege

Play The Great Siege

Apr. 11, 2009

Rating: 0

While the slow catapult does the make the game harder, it also makes it TOO hard when you meet lots of the little Goblin thieves or whatever they are. The fact that they cut and run through your soldiers is annoying, and then their attack is pretty strong against your wall. The amount of stone and crystal gained should also be raised. It's almost impossible to get everything you need in the time that you need it because of the stone and crystal costs, this includes buildings and people.

Bubble Tanks

Play Bubble Tanks

May. 31, 2008

Rating: 0

It's a good game, definitly, but it does need to be worked on. Arrows pointing at adjacent battlefields that still have enemies in them, or, if there are no adjacent battlefields with enemies, arrows that point to the closest battlefield with enemies. An enemy count would be great, and maybe a mini-map too.

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