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Kongai
Sep. 10, 2009
Rating: 0
A little too static for me :<
Storm the House 3
Oh and for the ticket, I bought an old glory and spent the rest on gunman. Got me to 190 seconds :P
Great game!
The Codex of Alchemical Engineering
Level V: :D c,11,11;t,7,11;b,1,9;t,3,11;m,6,9,180,1,wwwwwwwwwucuoddwww;m,1,11,90,1,wwwwwwwwcrrollwwww;m,11,13,0,1,cllorrwwwwwwwwwwww;m,7,13,0,1,wwwcllorrwwwwwwwww;m,3,13,0,1,wwwwwwcluuoddrwwww;m,2,6,90,2,wwwwwwwwwwwwcrroll;m,4,3,180,1,wwwwwwwwjcrroll;
Fantastic game. 5/5
CubeField
not bad
Another Small Favor
Little too easy
Protector
Sep. 09, 2009
I beat the game! Whoo
Sep. 06, 2009
Great concept but this game has a lot of execution issues that just make it frustrating. It's fun to play to a point, however.
Vox Populi, Vox Dei(a werewolf thriller)
Sep. 05, 2009
Mac users need to use the command button, not control
Canabalt
Sep. 04, 2009
5246m! 4/5
Engines Of Creation
Sep. 03, 2009
I'd use a more center-keyboard control scheme but otherwise it's ok. And as others have pointed out, the concept could use a colorblind mode in execution.
Awesome potential.
Open Doors
Sep. 02, 2009
There's way too much trial and error in this game, primarily because of the doors overlapping
Perfect Balance
Great game, but the difficulty doesn't progress well, imo. Level 29 is the hardest in Inferno, I sped thru the rest of them.
Doom 1
Ah, a classic.
Colourshift
I noticed you could move the grid around level 45 :P
Frontline Defense Beta 2
Aug. 31, 2009
It's great to see how much progress you've made from this beta, congrats!
Frontline Defence Beta demo
Rating: -2
The Bubble Game
Aug. 29, 2009
Rating: 1
Pretty good game, but it needs better collision detection.
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