In my humble opinion, it takes too damn many fights to get anywhere in this game. That's the problems with MMOs... it's like they take a normal game and make it so it takes 50 times longer to play then if it was designed to be single player, not realizing that it makes the game exponentially more boring.
Unless you really like repetitiveness, this game has way more levels than you need before you'll get sick of it. Desperately needs something like upgrades or whatever to keep it playable. Once you figure out the strategy, winning is pretty easy. However, it's slow and repetitive. Every map plays pretty much the same. The maker should have focused less on making differently shaped maps and instead should have tried to make game-play differ from map to map.
this has very little play time value... all of the skills are crap... 2 walls that make rocks useless, fireballs that all shoot at the same guy, a guy that picks up coins that's about as good at level 1 as at level 4, and freeze. USELESS. So unless you REALLY like bouncing back rocks, I don't see how you would be able to get halfway through this game without being really bored.
This game is very challenging and I don't agree with people who think it should be rebalanced. Nobody could say this game is easy and I think that's why people are complaining. IF the towers were straight forward and balanced this game would be a lot easier than it is. The skills do next to nothing. SPOILER: Build 1 fire tower and 1 brown tower with eye towers around it in the best locations. Level up the eye towers to level 2. Level up the fire tower to a level 1 inferno and the brown to a level 1 critical. Fill the rest of the spaces with level 2 money towers. Always make sure you have 200 gold to cast gain. Ca-ching!
I hate any of these annoying web based games that you have to wait for the energy to fill back up. Don't these people realize that they're making the game completely unplayable? More people would stick with this for longer if you removed this. IT IS ANNOYING!!
This game has some major problems. 1. The time it takes to fill up your zombie bar is too long. Needs a max button. Near the end you have to fill it to 100 EVERY TIME. 2. USA and Europe are stronger than your end zombies so it's purely based on luck whether you beat them or not. 1+2 together=NOT FUN! I just quit at the point where only europe and USA are left.
My only problem with this game is that it takes forever to get anywhere... I've been playing for over 2 days and I'm on level 25/500... only need to play the same level 40 more times in order to get the guy with the flamethrower. Games should move along at a pace so that you don't have to be this bored. Guess what? Building zombie towers and upgrading isn't fun enough on it's own that I want to do it on the same levels 40 times in a row. DUHHHHHH!!!!
Completely unbalanced. Level 2 is hard, once you get accuracy and power all the other levels are way too easy. I was rolling my eyes and sighing every 5 minutes at the tediousness of the last level.
Thank you for reply. I'll think of more gameplay features. If you have yours in mind, please, tell and I'll try to implement them with crediting you.