Ok, great start for a game, now all you need to do is beef it up considerably.
Tower upgrades, traps, artillery support/air support, health meter/lives, and more difficulty would be the things I would most like to see added. It seems like 3 of the towers are sniper towers and feel redundant. A rocket/missle tower, napalm tower, cannon, grenade launcher, or or larger caliber machinegun could be substituted. It would be cool if the electro towers slowed down enemies, and if there was a support tower that sprayed napalm on enemies so the flame thrower would do extra damage to them. It would be really fun to be able to buy mines and other traps and possibly upgrade ammunition seperately from the tower upgrades. Keep up the good work, I look forward to the next version.
Right in the middle of a level it switched to buying blocks while my tower was being attacked. All I could do was buy blocks, I couldn't use magic at all. There are plenty of other bugs too. Concept is good, but upgrades and bugfixes are needed.
This game just plain old sucks. Not fun, not interesting, not good. HeroInteractive can do much better than this, why turn in lukewarm games like this?
Great game, but THE ENEMY SHOTS ARE STILL THE SAME COLOR AS PLAYER SHOTS! Why the hell didn't you change that? You said you took comments from the first game to heart, but EVERYONE complained about all red shots.
Very good concept. You should add some sort of power-up, bonus, items, etc. to add some interest and more strategy. I also think it would be cool if the AI would try to steal your cells more often. Very fun still, but as it expands it will be even better. 4/5