I suggest that a firing range is added where you can test weapons that you don't have or the weapons you have so a person can experience the fire rate and/or get used to the iron sight and practice aiming with guns from unlocked sets. This could help players determine what gun to buy.
Where are the gummies running towards if the exit doJudging by how the aviators are always so dangerously low on fuel that they must rely on mysterious levitating gas cans for survival, I can only assume that they are, in fact, playing a completely different "launch" game and we're ruining their run every time we crash into one. Oops.ors are locked?