Everyone talks about how they have to carry their teammates in the Alien campaign. Try a 4v4 with insane AIs - chances are, if you made it to the end of the Alien campaign, you'll kick their asses. The only way to make it harder is to either make your allies hard, or to give the other team more people - both of which they did. Not to mention the raze soldier has 500% hp on the last battle.
A flee option would be nice. When I'm pretty certain that I'm going to lose, it'd be worth saving a few units instead of letting them meet their demise for no reason.
Even though I've beaten this game countless times, I can't resist coming back for more. No other platformer says "game over" when you fail to kill yourself.
Considering that Gen can heal himself by an absurd amount and change my beast to a tier 1 many times over and over again, I don't quite see how this game is possible. Brute force damage gets me nowhere, and the only status effect I can inflict is poison. Not to mention Zodiac's uncanny ability to set my health to one, and then flood the screen with damage. Great game, very good art, but the final boss mechanics are disappointing. 3/5
I don't think the AI is attempting to turn itself off completely, and thus (according to one of the logs) turn off every weapon on Earth - nor do I think the developers want that either. One of the computers has an "error" entry that reads "ERROR: function JerrysLittleMonkey() prevented function CompleteShutdown() from executing properly; cannot erase tmp files." This seems to indicate that Jerry added in an exploit to prevent the AI from shutting down, or possibly to prevent the AI from being "killed" by the government.
Too glitchy. Sending half of your units, then going to the send screen again sends all of your units whether you like it or not. The spirit tends to not work when you try to send it, unless you have no other units. Enemies that take damage from the wall will glitch through attacks, timed perfectly to make the catapult useless. Elves tend to glitch through thin enemies, as do knights. 2/5, should have tested it.
The change from CH2 was a bit difficult (especially without Deugan .-.), but once I got into it this game kicked ass. The only thing I have against it is Thousand Needles is probably the most OP attack ever.