Wow! I loved the game mechanics! And the story was nice, unlike a dark ending that is all too common. Good music as well and the art in the background was just beautiful. I loved how you reused certain levels for different game mechanics. That's sign of good game design. Well done! 5/5
An interesting sequel to a great game (one of my personal favorites on Kong). It is quite big, as others have said. The graphics are nice too. But I felt that the grind in the other Necronator wasn't as bad, or if it was the gameplay was more enjoyable so I didn't get bored. I guess I can't control my units very well so it becomes a clusterfluff of pouring endless units into endless enemies and it gets old. Also, the beginning of the game scales well but after the first section the game becomes really hard which forces a player to grind to get the shields so they can upgrade. Anyways, was still fun to play. Mages are OP. :) 4/5
I really love the idea. The controls and certain levels just kill it for me. I mean. Maybe not kill it, but certainly take it from something I'd really enjoy to something that just kills time at this point. The wall jumps are not stable, the controls are clunky, and certain levels (compounded with these control problems) make the game more frustrating than enjoyable. If I know how to beat a level and the controls are holding me back, then that's just not fair on your part. 3/5.