i got stuck on the left side. this game is way too glitchy to get 5 starts, and its very repetetive, and it forgot randomly placed things i had bought, so only 2/5
full lasers makes this game extremely boring. not to say it wasn't fun before that, but your involvement as the guy should stay necessary with upgrades for his gun too and harder enemies towards the end....and more levels. 4/5 for being fun though
for those that give this 5/5, go outside. theres a whole world outside crappy games like this! cool huh? anyways the graphics aren't that good, its EXTREMELY repetetive, music sucks, and the game is way too long for something that doesn't change through gameplay much.
for those that say this is hard, you shouldn't be on this site. rather, you'd be more in your element in a hospital bed with a feeding tube being confirmed braindead. the first was too easy, this was better and very fun.
flying isn't a power, they can fly regardless of power. and at the main screen the figurine of a person, to skip to the hero sceen, has a grey crossed cricle, not wings or anything.
To beat Cave of Trial 5: Equip Units: Mermaid, Witch, Black Knight, Frost Giant, Phantom Armor, and Magic Cannon. Equip Spells: Athena Protection (Key Card, get by using Grullborg Grimtooth) freeze trap, healing wave, comet shoot, Hercule's strength, & lightning bolt. Strategy: Use comet shoot to bring they enemy Hero out to you to kill him: DO NOT hit the tiny transparent goblin. Keep all of your units back behind the halfway mark. Once Athena Protection is about 3/4ths of the way charged, send out all units. once they are 3/4ths of the way across the map, use Athena Protection & Hercule's strength. This allows you to prevent the High damage the transparent goblin deals & deal as much damage to the enemy castle as possible. Once the counter-waves start coming, use all available attack spells to keep their bombers away from your units. Reward: Berserk card/Zues Wrath - Critical 100% copy this to keep it alive
i agree that a button is needed to control all troops, plus there should be grasphics options and some way to stop the troops from randomly waiting at the castle...