This game would benefit from either having a radar of some kind or an indicator of where you are being shot from. I found myself being shot at all times but I didn't know what was shooting me. You might also add some sort of secondary attack such as an explosive shot that costs maybe 100-500 rounds.
First level: keep pressing green OK buttons then press OK text. Second level: Press Space Third level: Bring the first line of words left then press OK Fourth level: Click the left button Fifth level: Press ESC Sixth level: Click the first me Seventh level: Just keep clicking do nothing Eighth level (the one with the cat): Hold down an arrow key in the direction shown on screen then press OK Ninth level: Press proceed Tenth level: 'Tab!' move a small black box then press OK Eleventh level: Press Delete Twelfth level: Delete ?s then type abby then put a T in front. Thirteenth level: Press delete Fourteenth level: Press End on your keyboard Fifteenth level: Press yay.
The problem is that when you are telling a story you need it to be linear. You should have a better direction in the game instead of sometimes you just run around.