Classes I've found so far:
1. Pyromancer (get attacked by fire a few times?)
2. Alchemist (use potions)
3. Barbarian (slay certain amount of enemies?)
4. Heavyknight (upgrade armour at blacksmith like 5 times?)
5. Thief (collect money (~10k)?)
6. Healer (rest at inn ?)
Add your findings too!
It seems that after galaxy regen, there are no nukes and drones on stations. Pricing looks like messed too (all stations in the same system have almost the same price multipliers).
How about speed reduction and fuel consumption increase depending on cargo load.
And please add auto docking\warping on stations\gates, auto mining on asteroids and auto attack on pirates when you fly to these objects on autopilot (everyone flies on autopilot, camera isn't that great to provide convenient manual flight experience).
There should be some stations overview system so I know where are better prices to sell ore and where to buy goods and where to sell them. Currently trading system is rudimentary.
ive always been a fan of the oldschool notebook and pencil... but perhaps some kind of sheet that grabs info from places you have visited. so at least you have to go there to grab their prices.
Okay, after restarting game for the third time (because there's no skill\gold reset) I managet to finish this on Insane difficulty. Not that insane if you know that you only need heavy infantry backed by mages. And heal spell of course. Art-wise it's neat game, but regarding balance it's too flawed.
1. Light infantry unusable, archers aren't great too. Few of later missions I beat just spamming heavy infantry.
2. "Premium" subclasses implementation is bad. I unlocked healer only like 5 missions before final one. I wanted to try hammerman instead of axeman too, but I simply couldn't proceed with unupgraded axeman. You really would want to re-work these unlockings.
3. Resets on all units, seriously? With this no one will start with light infantry, ever.
4. Same for spell, why should I need to use freeze or lightning if they prevent me of using heal?
5. Spell balance is poor, fire rain simply wipes out all except heavy infantry. I mentioned that heavy infantry is only class you need?
Game can be completed on any difficulty using any type of units. Certain types of units easier, other harder. Selecting magic can also facilitate or hinder walkthrough.
Didn't like it first time, but second time I give it a longer try and was completely amazed! This is really great game! I generally dislike this type of games, but this one is different. Smooth, rich skilltree, cool combos which aren't break-your-fingers-trying-to-perform-one type. Everything is here. You did great work, looking forward for a sequel!
Kalashnikov - check!
Balalaika - check!
Ushanka - check!
Bear - check!
Vodka -check!
Nuclear missile - where is damn Nuke???
Awesome game, with more depth it could be 5\5.
Will be waiting for second one.
A lot of wasted potential here. Pretty nice art negated by weirdness of story and horribly simple puzzles. Currently it's 3/5 and almost no challenge, but quite a lot of place for improvement. Waiting for a sequel.
This is true, however spells are MUCH more likely to hit an enemy, some of the fire spells actually CAN'T miss, so I tried to balance it under the hood. TRIED being the key word. :P
Just finished game on "Deity". Key is maximizing your population. For half of turns just concentrate on food production. Hunting is one of the best solutions, so try to upgrade it as soon as possible and build hunting camp. Don't upgrade both fishing and food production - stick to one of them. For worshipping I only had 10 men and it was enough. So you basically increase your population till around 70th turn (or about 1k men), and then try to quickly assemble production points gathering. I ignored all but 3 first buildings and was pretty fine with it. With proper RNG this should work for you too. Good luck!
Brilliant game! Puzzles were quite challenging but not frustrating. Music is pretty fine. Graphics are cool, despite some awkwardness. Deserves 5/5 for sure!
ive always been a fan of the oldschool notebook and pencil... but perhaps some kind of sheet that grabs info from places you have visited. so at least you have to go there to grab their prices.