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moonshardy's Comments

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Firestone Idle RPG

Play Firestone Idle RPG

Nov. 18, 2023

Rating: 33

utterly worthless choice for a badge of the day, kong manages to lower the bar week by week

Defender Idle: New Beginning

Play Defender Idle: New Beginning

Jan. 13, 2020

Rating: -1

dear dev we are still getting too few dark matter when using skip 50

Developer response from Barbasu

Its Energy Matter :) and if it you were getting 5 for 50 waves skipped the EM income would be insane, it is still crazy fast if you auto rb.

Defender Idle: New Beginning

Play Defender Idle: New Beginning

Jan. 05, 2020

Rating: 2

dear dev kindly sort it so that your ability, "automatic placement" adding a sentry in the first spot, stays in effect until the moment we actually unlock barracks, thanks to your latest gamechange, i am even more strapped for blueprints then ever, 1E6 is holding me back and auto rb is broken due to no tower at all now

Developer response from Barbasu

Try refreshing the game to 1.5a

Idle Invader 1.0

Play Idle Invader 1.0

Dec. 25, 2019

Rating: 1

dear dev the bug on horizon reload speed is still present, ingame it says 1.8 reload, in the purchase menu it says 1.4 reload not sure which is the real value, but it would be nice to see this fixed

Developer response from XGaming

thank you for your comment ^^ but I have already settled this, you will see it in the next update

Idle Invader 1.0

Play Idle Invader 1.0

Dec. 22, 2019

Rating: 0

bug: horizon reload tooltip in menu after 1 reload upgrade has been bought vs tooltip in game is not the same, not sure if this is just a graphical issue or the horizon shots are too slow, either way, would be nice and less confusing if it was correct suggestion: add option to cycle through moving lazer+horizon to: both off, both on, lazer only and horizon only, i'd love a moving horizon, but i rather like my lazer in place :)

Developer response from XGaming

I had merge the two for a more stylish effect but I can easily separate them, if the proposal comes back often I will put it back in 2 part, and for the bug i will settle its immediately

Idle Invaders

Play Idle Invaders

Dec. 15, 2019

Rating: 1

dear dev, another bug seems to have snuck in with your new spells, progress on "spell improvement" doesnt save, i have level 1, 2/20 right now, with a refresh, it is back to level 0, 0/10

Developer response from XGaming

thanks i will fix that immediately

Idle Invaders

Play Idle Invaders

Dec. 14, 2019

Rating: 0

dear dev, minor issue horizon reload time 1.5s in shop, horizon reload time on the play field 1.8s not sure which tooltip is wrong, i just hope it has a decent reload time in action either way

Developer response from XGaming

thank you for this information

Idle Invaders

Play Idle Invaders

Dec. 13, 2019

Rating: 0

dear dev i love the moving lazer and horizon, sadly both are sub optimal compared to stationary on several fronts please, ensure that the horizon stays in the kill zone of mobs, not all the way to the ground and the lazer should stick within the old max limits of the center bit of the screen, not much further out then the end of the "boss" stone and the "trophie" statue for lazer and for horizon between the castle roof and bottom part of the wave counter text

Developer response from XGaming

thank you for this comment, I will settle this for version 1.0

Idle Invaders

Play Idle Invaders

Dec. 10, 2019

Rating: 0

dear dev kindly sort the P button to not auto prestige without confirmation, ideally add a confirmation to the prestige point counter at the top of the screen too some players enjoy the chats on the side, having the wrong window centered and typing = chance to instant prestige by mistake

Developer response from XGaming

will be done for the next update, thank you for your comment

Incremancer

Play Incremancer

Nov. 22, 2019

Rating: 6

dear dev would it be possible to let the parts factory upgrades be included in the construction autobuy?, that'd be really nice for idle play, specially along with the auto shop upgrade :) or maybe a separate auto option?

Incremancer

Play Incremancer

Nov. 20, 2019

Rating: 0

dear dev feature wish, 10 point upgrade (1% chance per) for zombies (and dogs) to simply spawn as gigazombies (or just megazombies, 5x stats or so) during normal play, this upgrade could be either a prestige upgrade or just a normal blood/brains/bones/parts upgrade

Galactic Ages (V0.1)

Play Galactic Ages (V0.1)

Nov. 16, 2019

Rating: 20

apparently this game also doesnt have a save function, key ommission for an idle game

Developer response from DatMADPlayer

I agree. I'm working on that as we speak!

Galactic Ages (V0.1)

Play Galactic Ages (V0.1)

Nov. 16, 2019

Rating: 46

having to scroll to play in the game is a major no no, try to resize it to fit a single window without scrolling :(

Developer response from DatMADPlayer

We are currently trying to fix that. We will try our best to keep you interested in our game!

Incremancer

Play Incremancer

Nov. 12, 2019

Rating: 0

dear dev love the new auto construct, pretty please with sugar on top the same for blood, brains and bone upgrades? :)

Incremancer

Play Incremancer

Nov. 11, 2019

Rating: 2

dear dev first off, i'd like to say i love the game, i love the setup and all my core concern is the endless grind to get back to X level, it gets boring fast my suggestion would be, allow us to skip in between the levels we own trophies for, say i have trophies for floor 5-55, it would then start me at floor 5 instead of floor 1, when that floor is beaten i skip straight to 10 (could potentially compensate with + resources or just consider it lost in the rush) and then keep skipping by +5 instead of 1 until i no longer own the next trophy, at which point it drops to clearing 1 level at a time ?

Developer response from JamesG466

Yes I agree with you. The idea I had in mind was more like a level select that allows you to just pick any level up to your highest completed level. You would still only get one attempt at each VIP per prestige reset, and you would not get prestige points for any levels you skip past. But it would allow you to skip over all the easy ones. And maybe an option to not automatically advance if you want to farm resources on a particular level before going higher.

Theory of Magic

Play Theory of Magic

Oct. 21, 2019

Rating: 11

i'd like to state, try get a forum post setup, i do not own discord and it is really frustrating to have to live with the guess work of this game or create an account for something i do not want to join i do believe there are others that feel like i do, a forum and gamechat would be really nice tho, if possible, not sure what efforts are needed on the devs part on those, but guides and stuff could atleast be posted available to all then

Brahma

Play Brahma

Sep. 15, 2019

Rating: 2

dear dev til save is implemented it will be very hard to get players to stick around, specially with idle and incremental genre

Developer response from Sir_Pertigax

I know moon. Its only i dont know if get save anytime or only in map province. And just now game is only 3-4 hours duration, so i thought it was not so important. My fail, of course T-T

Incremental Adventures

Play Incremental Adventures

Sep. 04, 2019

Rating: -2

dear dev, repeating myself and others on this, kindly give an option to disable the game slowing "skip floor" option or atleast lower its threshhold by a larger margin

Incremental Adventures

Play Incremental Adventures

Aug. 24, 2019

Rating: 8

dear dev kindly give an option to disable the skip floor mechanic, it still messes very much so with higher tier floors and a lot of us wouldnt get stuck if we could disable it

Incremental Adventures

Play Incremental Adventures

Aug. 18, 2019

Rating: 3

new suggestion, options menu "balanced auto buyer" to have each auto buy tier keep that tier a bit more balanced, within +/- 3 of each other or so, no more +10 xp above and 5 hp above the rest?

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