Wow, what happen to this game. I can't get by level 1 anymore. You only get 100 mana and that can only build you so many towers. Your towers take for ever to get experience to upgrade them. Again, Love the concept, but still seems unbalanced.
fix hot key for the "PATH"....using mouse and keyboard, why do I have to move my hand all the way over to the right of the keyboard... Make Path hotkey Q or E so it's next to the WALL hot key of W
concept is good, however, this is what I thought
Having to click Build - Cancel - Build for the tower selection to show up after you build a tower kind of sucks. Cost of towers really high, well, you start with one tower and hopefully the enemy doesn't spawn near the blue base. how do I know what level my towers are? 3rd level is really tough, all luck on where the enemy spawns from, and then Ivan the terrible comes out, I blocked him so he was never on the screen. yea, had to guess at tower types, as Xoff stated, text is larger than area.
This game needs a lot of improvement.
Like the game, here are my thoughts
1. There is no reason to save for the higher grades of Lives or Resources. They are all based the same value. The more Lives/Resources you buy, the less Per Live/Resource it should cost.
2. Target Priority: Doesn't work, at least from what I can tell. Have missile towers set to closest, but still firing at toughest further away from it.
3. Upgrading towers next to BOOST towers, you lose the BOOST. Also, placing new towers next to a boost doesn’t get the boost.
4. Toggle On/Off Auto Send ability
5. Toggle On/Off Ability to have game play while screen is not focus.
Yep have to confirm with others, the Ghosts are very difficult to kill. It's a crap shoot when they are going to be visible. Lv 1 & 2 were good start, but after that, just gets too harder to complete. Stuck on lv 5 at this point. I will keep plugging away at it.
by lv 3, you are over matched, no upgrades for towers? by that level. You have to wait for you players to spawn, which in some cases is a lot longer than the CPU characters. And then you only get 2 with each tower, yet the enemy comes in waves of 6 - 8. WOW.
1. Firing system just blows. Having to pullback, aim, click and release...Really. Didn't play must longer after the first few levels, as it's pretty much the same thing. Pullback, aim click release.....
Yea, Hard is really hard. Tough when the enemy has 3 kinds of towers to start and you get one with just lv 3. stuck on level 64...almost too frustrating to continue....almost
1. Add Hotkeys, for everything.. Using the mouse for everything just plan sucks. I know this is probably a port from the iPhone, but still, give us HOT KEYS
2. Mute doesn't mute everything....
3. SPEED UP Button
It is games like this that I believe developers don't even try to play themselves. The hitbox is way off. Also, there is no clue at all of where the arrow is going to go. Also, upgrade cost is so over priced compared to what you do to get money. 2 out of 5. I stopped at lv 7 because I just don't want to figure out what combination of upgrades is better for each level.
Updated with new hotkeys. Thanks!