If the last update really was the final one this game is terminally a random hodgepodge of chance, failed opportunity to improve, and negligence to the testers.
Love the game, but I keep getting a unity crash on my Firefox Browser. The computer also claims memory issues after long-term playing. It might just be my computer, but it is worth mentioning just in case.
Classes will expand, but I'm not going to add more classes until adventurer skills are in. I don't want the classes to simply be stat mods of the others. Stat explanations: Right now, only attack, defense and ATV (attentiveness) mean anything. Magic and healing are for later content. Attentiveness affects how good the adventurer is at exploring and how good they are at disarming traps. Attack and defense, well, don't need to say much about them.
Hi morbius, any chance you are using Firefox? Some players have reported issues using that browser, do you mind switching to Chrome to see if it allows you to completely load the game? There's a known issue on Firefox (which has already been reported) that would make loadings faster by moving the mouse around the screen. We are still waiting for news from Adobe/Firefox regarding this one, but just in case! Will keep you posted.
The priests always shove my archers in range, making the bows useless. Why not have friendly characters pass through each other instead of moving each other? Moving through would signify the sharing of friendly space in combat.
I like the game, but after defeating the first boss on the second raid, the game freezes in the same spot every time. Other than the game crashing on every attempt, I L O V E the idea you came up with and sincerely hope you keep improving upon this.
There needs to be a way to filter what enters the inventory, or choose what gets looted ourselves. Constantly clearing the inventory is extremely annoying.
It's on our list! Thank you for reporting.