I started to play very hard (which gave me a lot of fun, thank you for that :P).
The two things I'd like to notice, that if your opponent gives you a chance for a long fight (which is the case for most non-illusionists), phoenix and armageddon combo overpowers almost anything. Yet, the AI rarely use phoenixes (I saw only one before I get to the air spirits). The second notice would be that Gustav played an air elemental against my upgraded phenix with over 20 attack. This caused him to lose 3 hp per turn, so we should consider this a bad move on very hard.
By the way, is there any cards that can destroy the phoenix other than tornado? (assuming the player has 11 or more fire power - 10 is weak to acidic rain)
Additional AI mistakes:
- Casting Natural Fury without any creatures on the field.
- Furiously killing upgraded phoenixes when they reborn and do damage on them
(both happened on normal difficulty)
I hope you are talking for easy and normal modes. these are made for exploring the game. The AI is intentionally made very random and dumb so that new player can explore the game easily. If you are talking about very hard mode, I must recheck it.
Thanks for your feedback.
If you buy an energy drink just before the match and drink it, but quit during the match for whatever reason, you lose the money, the energy and the energy drink too. Is this a bug or a punishment? :)
After a few practices in free mode, I managed to survive until boredom. Which made me think that a save/load feature would be great. But, before I could really quit a strange bug occured. I placed my last card on the map (tower) and instantly put a soldier on it. Now the level is not won, but I have no spaces left to build. Anyway this is a link to my village: http://img215.imageshack.us/img215/5794/villagerevisited.jpg (hope it works, I never used imageshack before)
@Silberdrache
SPOILER!
You can beat level 11 in reverse mode by walljumping on the left side of the wall under the place where the bad memory was, just under the horizontal spike. This way you can get on the vertical platforms and get to the starting point without facing more of the spikes coming below. I can't play level 20 with reverse mode either :(
To dev: It would be great, if I press down or something, the pig stop sliding on the wall and start falling. To get the bad memory piece in level 10 was needlessly hard because the pig started to slide on one of the walls and and the falling spikes got him.
Great game, however I experienced serious memory leak issue (Opera 11.61, Win 7). I played for about an hour and the memory gain reached 1gb (started from 300mb).
Greate game, 5/5 already! I really enjoyed playing it. However there are two things I'd like to mention with the ships: if you fire and turn at the same time, sometimes the bullet collides with your ship making you self destruct if you the secondary weapon. The second thing is, if a ship is destroyed, gravity kicks in and makes the ship fall - which it shouldn't in space :)
Need tooltips. Also my browser froze after I won the fifth level :( I wouldn't put in so many waves, the first 10 is challanging, after 15 it is boring, since you can sit back do nothing. Except you have to push 'Next' button after every wave.
To those who has problems with beating the levels: You can win all levels using only flamethrowers. Upgrading is a waste of money in the beginning, because you only get range upgrade at first nearly at the prize of an other tower. Later you may run out of good spots :)
The card which says DESTROY word will destroy the phoenix. I remember some: Tornado, Sacrifice, Blood Ritual, Explosion etc