Also:
1) For those who couldn't figure it out, use esc to pause. You can then use the cursor outside of the game screen, change preferences, and there are some useful options such as return to last checkpoint or to game hub. Would've been cool to have the esc pause screen scrawled somewhere (maybe I missed it).
2) There's a weird glitch where if Sarah gets caught on the edge of a platform just right, she will hang suspended until the button is released. She stands in sort of a crucifix pose and you can rotate her. With her eyeless face this is actually a little creepy haha.
Excellent game. Ingenious method of teaching/assigning keys for actions. Nice visual design but could be improved in the full version. Game physics are amazing and original, very fun to play. I found myself wishing I could play this on N64 - the controls would mesh perfectly. It might be nice to include some upgrades such as longer gravity resistance time, maybe some unlockables like different characters or customized outfits, perhaps based on a coin gathering system (coin gathering would add an extra layer to the game). Definitely would like to see a save screen. Perhaps even a build-your-own-level option. Excited to see where this game goes. 5/5. Vote up if you agree.
It may just be my computer, but loading speeds are incredibly slow. Couldn't get a game to load. Graphics look nice though, and I like the fullscreen capability. I generally only play keyboard only games in any case, so this one's not for me. Good luck with it though. 1/5
The three-room limit is not a bug. This is a free demo version of a game that was first released as a paid download. Once you've gotten the amulet after ~3 room's worth of songs, you access Creations and that's as far as this version goes. To play the rest, buy it. Vote up to save everyone else the 5 minutes of Googling walkthroughs and bug reports.