I really like this game. I´m writing here to report what I guess is a minor bug. I finished a game on normal mode and have now started one on hard mode. The thing is, I´m able to challenge the king even before I win his league.
VERY GOOD GAME! I found the Earth levels most interesting, with all the synchronizing that needed to be done. I believe you should focus on those when planning the sequel. A simple concept and a great game. Thank you!
Muy buen juego! Deberías intentar traducirlo al inglés para poder tener un público más amplio. /// Very good game! You should translate it into english in order to have a broader public.
Thanks! I'm working on it, but I just wanted it out soon since our elections are not so far in the calendar. It's gonna take a while though, but it's gonna get done ;)
I agree with most people here, it is indeed a great game, challenging and well balanced. There are nonetheless a few issues i´d like to point out. In games in which there are allies, such as the Europe map, you can accidentally "lose" your troops, I mean, if you attack a country that was earlier in that turn attacked by your allie, those armies are lost to your allie. Perhaps in those cases it would be useful to have the option to cancel the attack . Or to retain the control of your troops, even when that country is owned by the AI. And another suggestion would be to be able to do multiple attacks in one turn (as it is possible in some Risk games), for example, to be able to attack Brazil from Africa and then Argentina with some of the remaining troops. Anyway, I really liked the game. Thank you very much and congratulations. 5/5.
Great game!! 5/5
---Some ideas for another version:
--- Different climates (sunny, snowy, rainy), modifying the conditions of the battlefield. They could even change during a same game, and maybe also fighting on day/ night (for example, accuracy could be reduced by night, you could add the option of throwing flares, etc).
--- Engineers being able to repair tanks and other machines.
--- There could be a way of knowing how much HP enemy machines have left. Not necessarily reading the exact HP, but adding some sort of signs, like smokes of different densities or fire.
--- It would be also great to be able to see your soldiers inside the bunker. Perhaps by making the roof translucent.
--- Addind a specific anti-tank unit.
--- Adding the possibility of replacing the soldier in the AAA with another one when he´s killed, as long as the machine isn´t destroyed.
--------- I hope it helps! Please excuse the errors, english isn´t my mother language. And thank you very much for the game ;)
It's not per match, it's per turn. It is 1 per turn at first, then 2, 3, and 4.