Only things I don't like is that melee seems generally worthless, the protectipedia doesn't contain much info about status effects and sometimes new hero have badly invested skills.
Great game and I'm having tons of fun playing it but I have one concern.
It seems like it'd be really hard to actually fit the towers with %chance effects into a strategy just because there not reliable.
This is stupid, the only way to get past a level apparently is to have absolutely nothing moving. Put in a freaking timer, if my structure can stand for 15 seconds it's god enough.
This game is fun and looks nice but it's way to easy to get mobbed and have no way out. Seriously once there's at least three guys surrounding you it stops being fun.
What I would suggest is to make the units a bit easier to see and to show raw stats for the different units so I can see which ones are actually better.
4/5