It doesn't work because this game is stolen from the original creators' website (Sam & Dan Games). There, the game is updated to V.10 where existing emails work. Only newly registered emails will work here.
The comment section of SS1 should be renamed "Randomness Plank". That's how we all SS1 players know it so if you're a newbie to the game and think the comment section should be serious, you should adequate to it. :p
Some things I'd like to see in the game:
-Multiplayer weapons work on Singleplayer - I have cards bought by Kreds and I can't use them for my advantage on single player. It's already hard enough the way it is, this way makes it near impossible unless you're really lucky.
-2 Losses to runners - Makes them run les whenever they're about to lose. That way you can avoid runners and people trying to cheat the system by just having a runner alt to rack up wins, in case it became a win for the non-runner.
-Small card tweaks for more balance - Nerf Trojan Horse, it's abusively OP. A few add resources on the beggining of the game, added to a Trojan, can kill anyone befor they even have a chance to make his castle higher then 30. Try 20 or 25, but smaller cost on both store and in game resources, of course. Also, remove the Sacrifice cards, they can cripple the campaign, and they're not used anyway. They're just there so the campaign can get harder >.>
The named listed on the Kong Badges aren't static, the fields are randomly generated. For the badge, I reccomend completing the game then searching for them on Invencible Mode.
+ To help the badge hunters.
My first time, I was first to move. 6 players. The others got hammered into me and the second. I owned 65% of the map while the second had 45%. I was the only not to use the boosts, most of the other 5 used them all. The game is a instawin for the first, no challenge at all, needs a serious rework. Here's my suggestion: You place the troops at the end of everyone's turn, everyone places together so we have equality. Also, in the first 2 turns (if playing Conquer mode), Attack shall NOT be allowed.
This way equality will come for every player. Here's some other stuff I'd find interesting to see:
Friends List system;
Team matches;
Max players increased to at least 12, for more fun at gigantic maps.
Although it does not deserve it totally due to the advantage of first and second in all games, I voted it 4/5 cause I have hopes the creator will fix this problem and make the game bigger and better. ;)
Yet more people keep complaining about Asskiwis. Don't the noobs learn, they shouldn't be in FF and that place in Shikaakwa only gets to show up when you're a level 20+. And even my level 12 AS can beat it using MAG weapon. Think about it. AS sucks. AS with MAG is even worse.
4/5. Nice, but the Save Companion thing not working really screws me up. And your companion's AI, frankly, sucks. Armed with a gun, zombies break through the roof, she stays there instead of running and shooting. You gotta be kidding me...
...Why motels doesn't increase happyness nor pop capacity?!
...If I cured zombieism and destroyed the portal, why do I have to bother killing a bunch of zombies to take over a city and draft a constitution?
...After all is it a disease or monsters coming from a portal?
...Why do my soldiers lose more eyes then they have in total?
Nonsense FTW! 5/5 and Favorited :D