Love the game, but I hate how reloading is always a crap shoot - either the game breaks, or Unity breaks, or they took away a good feature (micromanagement) or they added bugs.
I appreciate the response but no - having a graphic that says "xx Army Power and xx Army size required" but then having to hover over it to see another popup that lists additional requirements is absolutely horrible design.
WOOPS I misunderstood what you were saying. Actually the text on the button just lists an army power and army size, it doesn't use the word 'required'. "Required" is used within the tooltip. I apologize for any inconvenience it may have caused you to mouse over a button. As I said before, however, we are making a Kingdom Overview screen and that will ALSO include information on other countries (stuff we can use to also create more content such as spies and what not). I'm not really a fan of cluttering the buttons with information when a tooltip is much easier to read than tiny cluttered text (Plus making the button sizes bigger would increase scrolling so that's a bad idea as well) ;) <3 Taiga
The map screen is still completely buggy. I have 4x the amount of army power and size needed but it's still greyed out. Eventually it unlocks but it's not clear when or why.
Map screen works as intended, unless you are still experiencing some sort of zoom bug. The tooltips on the countries tell how much gold and power and how many troops you need. More interactive battles are on the way!
After playing through a few resets, the problem is that there are very few upgrades available for your XP - so you get resources more quickly with your increased percentage, but the RP still come at the same slow rate. So you can't buy upgrades with all your spare resources because you are waiting on RP.
1/5 - Is the game that bad? Certainly not. But half of the instructions don't match the game. Evolve button? Yellow box on right? Finish and test your game before you release it.
A game based around a lame joke that gets tiring after a few minutes with no replay value. The sad thing is - it looks like you put a lot of effort into it. Use a better idea next time.
Could be a 4 or more but - 1) there is a jump that if you miss, you have to go through 10 rooms to try it again. 2) You don't need all the gems to win - so I play through it again with all the gems and get...nothing. 1/5 for time wasting with no reward.
WOOPS I misunderstood what you were saying. Actually the text on the button just lists an army power and army size, it doesn't use the word 'required'. "Required" is used within the tooltip. I apologize for any inconvenience it may have caused you to mouse over a button. As I said before, however, we are making a Kingdom Overview screen and that will ALSO include information on other countries (stuff we can use to also create more content such as spies and what not). I'm not really a fan of cluttering the buttons with information when a tooltip is much easier to read than tiny cluttered text (Plus making the button sizes bigger would increase scrolling so that's a bad idea as well) ;) <3 Taiga