Not sure if bug but certainly feels like it: when i drop water onto forest the tree appears for a split second then disappears and i have to drop a couple more before it appears again.
Punishing the player for progressing the game is a bad idea (taking resources you need for upgrading progression speed) at least let us pause the construction.
The best things about this game is the monster cards and the graphics, otherwise, there little to no substance. This game's main concern is tricking its customers into falling for their predatory monetization model. can not recommend as they are just here to exploit gamers as much as possible.
Nice. i play this game for a week and pay u guys 12 dollars in kreds and now my save and my supposed "cloud save" is gone. nice going people. way to scam your customers.
You should specify that nibleness resets when you die or kill the enemy. so that certain people wont spend all their points on a skill that does something else than what is says. (#slightlytriggered)
Loving this game but got annoyed when i opened some chests and got 5 witness of the anicent parts that i already had(Which are unique). Would appriciate to get something usefull for spending my money here atleast
I have bought enchanted pockets x6 twice and one enchanted cloak. i have 31 hero spirits which is a 930% multiplier and adds up to a total of 223.2 multiplier to all my gold and honor and yet it is next to impossible to get search for the grail and there is still 6 different quests left to discover!
the progress is way too slow. the only reason i bought from the magic shop was to give support for the previous game but this is just too flawed.
Yes, key-events like bouncing-off are not interpolated at the moment so they can only happen once per game tick. I'll try to find a workaround for this as soon as all possible ingame events are implemented.
Got a message where it said "The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings" then everything froze.
For sure, I think the theming and gameplay has a lot of potential and I'm still mapping out what a full version might look like. Thanks for playing!