Some impressive and interesting ideas; but can't stand the forced timer. It inadvertently makes the chat useless, as you need to spend significantly more time seeing which pieces do what for any kind of strategy. Since it's near entirely online, what about a casual mode where there is no timer? If someone disconnects then just declare victory to the other player still online.
Found a bug with "dwarven invitation", it says I need 1e^46 coins to buy it, but I've had over 7e^55 coins for hours. I cannot reincarnate as I don't have enough gems, and abdicate doesn't change it even after several race changes.
The only thing I noticed that may clue in to this error was when I first unlocked & bought the "underworld diplomacy", I shown both invitations and I had coins enough to buy both, but I got drow first; and since then the dwarven one has remained always unlocked but unbuyable, essentially soft-locking, I think.
Dev mode doesn't appear to work, it just returns to the menu after clicking ok and cancel, even if clicking play after either choice. Am I missing something or is it still to be implemented?
This is one of the best games i've found on the web. It has it all: great music, good graphics, detailed characters, smooth balanced gameplay, clean humor, and amazing story. 5 Thumbs up.
I fixed it.