I was going to say that I was disappointed that there was only one level with a half paint can, until I looked at the comments and saw people thinking it was a bug. I also liked the ones you had to inflate to get less than half paint on. The fish were cool, though.
What a great little shooter. Genuinely difficult without just being impossible, a decent upgrade mechanic, and completely weird. Second only to Kolibri.
This game is not very good. It's far too easy, as either the target is obvious, or you're just meant to kill everyone, and there's no time limit. Targets don't pace or leave the area, they just stand there and wait to get shot. There's also WAY too much cutscene for the amount of game involved. This is more of a crappy flash movie than a game.
The screen is really frustratingly centered. You can't see far enough below the guy to actually judge your jumps, you're just constantly flinging yourself into space and hoping you don't land somewhere awkward.
That was cute. A little too linear for my personal taste, as they're not really puzzles as much as just trying to find what you have to click next. But overall very well done, pretty, cute story.
It really bugs me that you have to stand there and watch them put the tip in when people are waiting or pizzas are burning, but I still gave it five because this is exactly the kind of thing I like to see, even if the game itself isn't that appealing to me.
I really like the concept and the game, but man is it slow. I think you might get some more interesting turret selection if you could opt to link fire on several. Since you can only fire one, you're best off with a single cannon or machine gun and then making everything else slow-reload guns. There's no reason to ever have two machine guns or a machine gun and a cannon.