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MssngrDeath's Comments

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Archie

Play Archie

Jun. 11, 2008

Rating: 0

It's good that things like this exist to teach me about myself. In this case, I learned that I use the phrase "mind-numbing" far too much, when I should reserve it for truly horrific cases like this game.

EatSnake

Play EatSnake

Jun. 06, 2008

Rating: 0

A game by definition only.

Tetris Classic

Play Tetris Classic

Jun. 06, 2008

Rating: 0

At what point in the history of gaming did "classic" become synonymous with "phoned in"?

RoboDraG_

Play RoboDraG_

Jun. 05, 2008

Rating: 0

It could really do with better graphics, music that isn't stolen (or terrible), and a design that prevents you from getting irreparably trapped. The self-destruct button is not only phoning it in, but is also not usable on levels when you really need it.

Starship Wars

Play Starship Wars

Jun. 04, 2008

Rating: 0

Long, boring, unpolished, and now part of my doctoral thesis on why having a soundtrack consisting of one piece of German house music makes a game terrible.

Warthog launch

Play Warthog launch

Jun. 04, 2008

Rating: 0

Third game by this poster uploaded within two days, and all games have different people in the credits. It's either a blatant, bare-faced display of theft or a severe case of DID.

Planet Smash

Play Planet Smash

Jun. 04, 2008

Rating: 0

I know a lot of words, but I can't think of one that properly explains how terrible this powerup system is (though I'm leaning toward "abomination".). It makes collecting a powerup a gamble and a liability if you have at least level 2 of a weapon, which is the opposite of good in a shooting game.

Ragdoll Invaders

Play Ragdoll Invaders

May. 29, 2008

Rating: 0

The problem with the ragdoll mechanic is that it's the game-design equivalent of a fondue fountain. Once you have a good one, you feel the need to use it all the time even when it's neither desirable nor appropriate.

Music Catch

Play Music Catch

May. 26, 2008

Rating: 0

Good idea, great graphics, and nice challenge make for a gorgeous minigame, but I'm not sure how well it would lend itself to multiple levels for a longer playtime.

DarkWarStrategy Chapter 1

Play DarkWarStrategy Chapter 1

May. 17, 2008

Rating: 0

The juxtaposition of cartoony graphics and serious story is either awesome or ridiculous and offputting. Guess which one this is! (Hint: it's not awesome)

Thing-Thing 4

Play Thing-Thing 4

Apr. 04, 2008

Rating: 0

Boring, ugly, and laughably pretentious, the whole thing plays like "the most awesome story I ever wrote in high school". The best thing about it is that it finally acknowledges the color blue.

ZunderFury

Play ZunderFury

Feb. 15, 2008

Rating: 0

It's like Luminara, but instead of character it has mindless tedium and artificial replay value. Think of it like Asteroids meets Turok.

Protector

Play Protector

Feb. 08, 2008

Rating: 0

Weak to dexer is weak to physical Archer is physical Weak to dexer plus flies is pwned by archer I don't see the problem here.

filler

Play filler

Jan. 11, 2008

Rating: 0

Dear CreedP, Here is a quote from the instructions on this page: "If you squash a bouncing ball, it will reappear at the top right corner." Love, SD

Gravity Ball 2

Play Gravity Ball 2

Jan. 05, 2008

Rating: 0

I'm not sure why people keep getting so excited about games whose biggest opponent is play control.

LightSprites

Play LightSprites

Jan. 04, 2008

Rating: 0

Much easier when using the hotkeys. Also you have to somewhat admire a game that causes such a high proportion of wildly offensive comments.

Monsters' Den

Play Monsters' Den

Dec. 21, 2007

Rating: 0

Actually, Ctrl+clicking to delete items isn't so nifty on a Mac, where Ctrl-click is right-click.

FWG Cyborg

Play FWG Cyborg

Dec. 15, 2007

Rating: 0

One track of stolen music for the loss.

MAD: Mutually Assured Destruction

Play MAD: Mutually Assured Destruction

Dec. 15, 2007

Rating: 0

It's the sort of music that makes the game slightly more epic and rather more pretentious. Very fitting.

Mouse Avoider

Play Mouse Avoider

Dec. 06, 2007

Rating: 2

I can't tell if it's a cute little demo or a crippled version of a real game.

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