*visits friend's yard* "Thanks for visiting. I don't need help with anything at the moment, but please check back later." *Closes window* *looks at completely destroyed base O.O* Me: "It sure looks like it".
Very, very great game. The music is beautiful just like the environments. The game has such a peaceful and relaxing feel to it (except when you first press down at a temple. I screamed so loud i woke my little sister. O_o). The graphics are incredible for a flash game. I simply love it, thanks Kajenx.
The music is almost better then the game itself. It is absolutely beautiful and depressing. In my opinion this is even more fun then lemmings, simply brilliant. 5/5
Very, very addicting game but it has its flaws. First of all the overpriced shiny. Your either very greedy, or you might have completely forgotten about the value of moola. Lemme just put you into perspective, 10,000 shiny costs 60$ (thats quite the punch in the gut) so you could either have 10,000 shiny OR a brand spanking new full size video game for $59.99 (even less lol). I also agree with Le nain (in the top comments) for the idea of a chain-build feature at least for boxes. Also maybe take out the annoying "brag to your friends message that constantly pops up for just about every action. Here are a few suggestions: 1: allow multiple workers to work on a project to increase its speed. 2: Other ways to earn shiny such as being able to loot them from other yards, converting resources into shiny, and all mushrooms being worth shiny though normal ones very little. If you agree with these suggestions rate up so the dev can see!
For the 60k you have to have a fair amount of skill (play lots and lots of rounds and learn to rack up tons of points, after a while you will don't worry!) But the key is to not take a lot of time in the first area. There is actually a lot of extra zones and whenever you reach a new one your time gets extended by 50 seconds. just continue your drive and the badge'll be a piece of cake! ;)
I'm just so glad that you made a sequel! There are so many improvements that I don't know where to start! But I can say that the biggest improvement is that you just click to grab items instead of the tedious dragging from it's predecessors. I guess I may as well say goodbye to another day of my life. *waves goodbye* XD
Ok, ok. I've done a lot of thinking and I've come to a conclusion. Your character is suffering from depression and can't deal with it. The black figure talking to you represents your conscience (a psychological figure of a clone of you that helps you to differ the right from the wrong). He is part of your mind but because of your depression he is now trying to get you killed (suicidal thoughts). You may listen to him (resulting in death) or you could figure out another way to push through with it continuing in life but also your problems (more levels). You could choose the "easier" way and choose to not deal with the monster lurking inside you (first ending) or you can choose to fight it and your free (second ending). This is just my opinion (I know there are lots of others) rate up to keep alive so others can see! :D