I got frustrated about Day 6, when customers were pouring in so fast I couldn't figure out what size a group was, plus there were constant problems with other customer/employees moving in front of something I wanted to click, causing me to misclick. Very annoying.
Up til that point I really enjoyed the game
needs a slower introduction to the game. I start with 10 different towers, and not nearly enough time to figure out what they all do when I'm swamped with enemies....start slow and build up options to help new players learn the game
I love the idea of this game, but hate having no decent instructions to get me started. I'm forced to guess and guess at how to build and work my robot
I came back to try again, a month after getting the impossible badge. I got lucky again and got Madagascar infected first try!
Cuba (twice) and Canada (two seaports!) were the countries I've managed to beat the impossible challenge with. Definitely read the guide in the forums if you're going for that impossible badge.
seems to me that "kills in a row" means how many kills you get in a series with no more than a second between kills. If only one gem is hitting, then each hit has to be a kill. If multiple gems are hitting, then you just have to keep killing at about the rate one gem would be able to shoot.