It took a while to get used to, but Meals and the odd Potion gets you by in the early game. In the late game, MAGIC CHANNEL from Blue and SUBSTITUTION from Purple are the way to go. Strengthening Yellow +Fury Red wipes the floor with monsters.
Great job, developer!
It might just be me, but playing as a rogue, I'm getting something like >70% mage only items all the way until level 6. Is there a way to attune drops?
There's a glitch which is when you click the screen during a combat, it automatically treats it as a defeat and returns you back to town with 100% stress.
Can you PLEASE have a tooltip informing us of what upgrades in the village unlocks what? I wanted to unlock Advanced Combat Training, and instead I've wasted resources to unlock Combat Focus and Mathematics...
Yeah they are very powerful, hence the seemingly high resistances :P Risk vs reward I suppose. Either way I am constantly working on balance and dropping stuns to shorter lengths is one of the things I'll be experimenting with. Thanks for the feedback!
Some bugs I've noticed: after Midas' Touch, the gems don't always register as such, and sometimes disappear without adding to your pool. Secondly, the shop bugs in the second inventory page so on, and you'll keep seeing duplicates of your items that aren't really there after 'placing' them on your shelves.
IMPORTANT!
Light, multiple fast clicks or 'zaps' will immobilize all enemies except the big planes while doing damage WITHOUT draining much if any of your capacity.
The key to winning is not to hold down but to click lots.
Not bad a game--just need to be smart enough to let enemies take the first hit on a hard battle. I find that the dwarves really need to be improved though--no archers backup and expensive units (AND buildings) that aren't better by a large margin means that they just drop to catapults and the like.
Damn... I played this game a while ago on a different site (AGAME) and was completely hooked!
I thought it was ended just like that, but woohoo!
I really like the system of battle you've designed as well as the development routes. Well done!
Thanks. We are are working on fixing this.