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Mtx_11's Comments

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Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 24, 2012

Rating: 11

@RACHEL122 follow a person on Kong,refresh page,press the gift button and then send a gift.If the person's name doesn not appear,he/she has already ben gifted.

Backyard Monsters (removed)

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Jul. 24, 2012

Rating: 6

@xxcoopsxx not necessary.Attacking another inferno yard doesn't give many resources since they're more useful for improving the normal yard,also inferno monsters are very powerful and very costly.

Backyard Monsters (removed)

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Jul. 23, 2012

Rating: 21

How long does a player has to be inactive for considering he quit? There's a few inactive people in my map and...you know,maybe they won't need their resources anymore.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 22, 2012

Rating: 8

I wish there was some sort of in-game market with other players,to exchange resources and monsters(only the one unlocked,so newcomers/alt accounts can't get lvl6 daves or something).

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 22, 2012

Rating: 1

@xxcoopsxx no.I do understand,speeding up some daves or zafreeti would be fine,but it nulifies the hatching time of some monsters like bandito or brain.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 21, 2012

Rating: 9

@richeygator your "people"?

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 21, 2012

Rating: 7

Kixeye:"We don't make games to make money,we make money to make games"...yeah,sure...

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 21, 2012

Rating: 1

@PvZpro maybe to test the defenses without having to upgrade the monster baiter(there are things more important than it).

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 20, 2012

Rating: 3

@bacteriaman no,zafs shouldn't heal themselves.It would make easier for you in attacking,but would be a pain for everyone defending,there must be a balance for stuff.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 19, 2012

Rating: -8

@9imill maybe,but i hope it doesn't end up with more kozu yards...

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 18, 2012

Rating: 7

@tooty i know,but they're too much for my crappy computer.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 18, 2012

Rating: -6

Wild monster attacks should have quality over quantity.I just got attack by kozu with 53 bolts,brains and fangs(each).That,for a total of 3975 spaces,caused me a lot of lag,i nearly had to kill the page.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 18, 2012

Rating: 7

@ginat no.There's no need for inferno champions,because not many people attack due to the monsters price(balthazar is 88k magma,grokus is 80k and king wormzer is 425k) a small army would be costly,and the inferno monsters are already very strong,with a champion they would destroy every type of yard.

Infectonator : World Dominator

Play Infectonator : World Dominator

Jul. 17, 2012

Rating: 1

How do you kill Rambo? He's stronger than M.J....

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 17, 2012

Rating: 22

@phillyko you just have click it,how hard can it be?

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 17, 2012

Rating: 12

Do balthazars really have to be so fast? I mean,they're fast that they get to the enemy before tanks like crabatron or grokus can keep up and absorb damage,and die may die without support.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 17, 2012

Rating: 3

With all the hacking and such,is it worth to get map room 2 anymore?

Glean

Play Glean

Jul. 17, 2012

Rating: 0

@Grizix dude you just have to press Spacebar,are you that lazy?

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 17, 2012

Rating: -11

Anyone having weird glitches when looting kozu?

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 17, 2012

Rating: 7

I mean the worker price to scale with the level,so lower level players don't have to spend millions and higher level can get 5 workers in minutes.Also,the price must change with the number of worker,so the 5th worker is much more expensive than the 3rd.

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