I love all of these puzzle games but I would really like to see how many levels are in the whole game. At least a level counter would be a great addition! Wonderful game and it was a good puzzler.
If you drag the mouse up and down the candy will stay in the air for a long time. If you kill the bull the same way, the candy from the previous game will fall in your new game and fill up your bag instantly!
It is a fun game and nice concept. The multiplayer seems out of place. I can't imagine having another person sitting next to me playing not to mention 8. There were times in multiplayer where the game froze if two players die at the same time. Has potential.
Suggestion: Would it be possible to have the Daily Challenge run on a 23 hour timer. I play around the same time everyday, but my challenge keeps unlocking later and later. I have been unable to complete it a couple of days because of the time lag. +1 if you agree with this change!
It would be nice to get a universal token for unlocking new characters. The addition of Sora is great, but it lowers my changes of getting other ninjas.
Cactus level was actually the hardest one for me to solve...Easiest level was the last one, but maybe because my mind was used to it. Really fun and great game!
I have never heard of this game but it is really nice. I would like to see an option to single click the domino into place rather than drag, but I really like this!
In such a crowded genre of launch games it is hard to say this game is better than the competition. Avoiding onions/enemies is impossible. Upgrading stamina and launch becomes useless when you get jet pack. Money is easier to gain with a bad launch. Load up on armor and durability and hope for the best. Not a bad game but needs some improvement.
I may be wrong but I think you have the controls backwards for when you are going in reverse. Difficult to compensate as it is not the real way that a truck would drive. I like the health counter and the instructions. Fix the controls and you may be on to something here!
Really simplistic but it works. Add a title screen, instructions, maybe a way of keeping track of high scores. LD3H's comment below is valid, also no incentive to shoot the bad guys, they just run away after a while.
Hard to play. Instructions say you can uses WASD which do not work. I fell a lot of the time holding down the accel and felt like I had no chance to stay on the bridge. When you are airbourne, you lose sight f the round and really hard to gauge what is going on. A level select option from the game over screen would be nice too. Like the idea but needs some work.
Having difficulty hitting the buckets that are overhead. Not sure if my timing is off or it is a bug. Hard to tell with the Chicken image on top of the Bucket image even though the bucket is farther down the path than the bucket is. Good Game with that considered!
Just fixed this so should work now, also got help adding the music which makes it a lot more fun and addictive! Plus high scores are there now too!