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Multihunter's Comments

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Shag-A-Button

Play Shag-A-Button

Aug. 02, 2008

Rating: 0

It's ok, but nothing that keeps you playing more than once. Needs to be more interesting. Also the music gets annoying by the time that you get to level 19 ( :) 2/5

Flipped Out

Play Flipped Out

Jul. 20, 2008

Rating: 0

Once you get to the 3rd tier the music starts overlapping. Plus, I found it boring... 1/5 (Also taking into account it appears this is stolen)

Scramball

Play Scramball

Jul. 20, 2008

Rating: 0

A bit repedative with the levels, and quite boring, despite the nice graphics (although the spikes and hazards could have been better)

Pacman flash version

Play Pacman flash version

Jul. 20, 2008

Rating: 0

ALL the FUN of the original!.... Which was not much at all... in fact, I don't find it any fun at all... It lives up to it's name, and that's about it

Madness interactive: baseball mod

Play Madness interactive: baseball mod

Jul. 20, 2008

Rating: 0

The tutorials Button is broken.

Shoot Teh Ball

Play Shoot Teh Ball

Jul. 12, 2008

Rating: -1

Well it serves it's purpose to you, but why would the Kongregate community need it? It doesn't even work properly. If you look closely at it, the "bullets" don't hit the centre of your cross-hairs, if I was playing a more in-depth game that did that, I would get angry with the game and unless there was and badges or something, I would just leave the game, after rating it 1-2/5, of course.

- Music in Motion -

Play - Music in Motion -

Jun. 13, 2008

Rating: 0

Pretty good music. I have found 2 glitches, and at least 1 thing you might want to fix. Glitch 1 is the same as a lot of other people are getting. Glitch 2 is that in the first level sometimes, I haven't figured out why, but you get teleported really far above the play field, and if you keep trying to run right, you stay there. This makes you invulnerable until the end of that song, and I haven't tried staying up there once the next minigame has started. Thing you might want to fix is that in the second minigame, if you stand on the far right of the screen, and don't touch it, you usually won't die. Other than that, great game. 4/5

Eat the Chicken!

Play Eat the Chicken!

May. 25, 2008

Rating: 0

I'm not even sure this counts as a game. The graphics looked like they were drawn in 3 minutes total, and it lacked imagination and purpose. If it were possible to give out 0/5's this game would get a lot.

water toy

Play water toy

May. 23, 2008

Rating: 0

Why does it do nothing?

Music Ping

Play Music Ping

May. 23, 2008

Rating: 0

This is your best idea for a game so far in my opinion, but the way you went about it was bad in my opinion. I give it a 3.5/5 for this, and will rate it 4 because you always round up.

Autobox

Play Autobox

Apr. 26, 2008

Rating: 0

Fire your coder and give your animator a pat on the back. 2/5. Could have easily been 4 or maybe 5/5, but the damn coding was sooooooooo glitchy. I used dash to walk through some stairs... most ledges that should have been easy to get to were difficult, and the ones that looked difficult were easy (I did NOT like that).

Kongai

Play Kongai

Apr. 08, 2008

Rating: 0

It is very well drawn, but unfortunately I find that that is all that is done very well. The rest is just moderate.... I think that it is too slow, as well as you have too few cards. I personally think that the cards should be slightly less in depth, and there should be slightly more of them. I mostly only play games that lead somewhere, that have levels, and things like that. I don't like how it is at the moment, I think that there should be some sort of story mode. Anyway, that's my view of Kongai at the moment. 2.5/5

Sling Ice Junior

Play Sling Ice Junior

Mar. 23, 2008

Rating: 0

It is a good game concept. The game has good colours and funny looking stuff. I only have 1 major problem with this game, and that's, when you are pulling down with the character, they often swap to another node, making it very frustrating. But I'm a teenager, so I'm heartless and don't like kiddie games all that much: 2/5.

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