Simple but stylish game. It needs much more stuff in it, for example EMP could be a nice superweapon. The tesla sound effect starts looping eternally if you misclick outside the game.
When equipping the defenders you should be able to change the unit without leaving the equipping screen. It's annoying to close the screen, pick a character and select equip again when you could just press an arrow or a number on the equip screen.
This is probably the most complex way to get Philosophers stone but looks cool:
c,3,3;c,3,11;c,11,11;c,11,3;b,12,5;b,12,9;b,9,7;b,6,9;b,5,11;b,1,9;b,1,5;b,4,7;m,10,1,180,1,;m,13,7,180,1,uodlwwwwwc1r;m,13,11,90,1,crrollcllorr;m,6,13,0,1,;m,10,9,0,2,wwwcdouwwwww;m,10,5,0,2,wwwcdouwwwww;m,13,3,270,1,cllollcrrorr;m,1,3,270,1,wwjcrrorrclloll;m,4,5,180,2,wwjwwwcdouwwwww;m,4,9,180,2,wwjwwwcdouwwwww;m,1,11,90,1,wwjcllollcrrorr;m,9,5,270,1,11llowwulcdl;m,5,5,270,1,wwjrrwuu2ordcdr;m,9,11,180,2,ruwwcddlowwu;m,1,7,90,2,wwjlodrwwwwwc2u;m,7,5,90,3,rdurowwrrc11;
Makes me think BTA stands for Beta. Feels very unfinished, especially when you can just put one gun in the highest class circle and then have a heavy tank that can dodge anything with just moving the mouse. Not unsalvagable though. First thing you should do is to make bubbles and bubble points actually useful.
Easy and short, but quite captivating. I liked the rogue-like feel very much. Graphics... well, I've seen worse and rougue-likes have never needed those anyway. 4/5
Great game. I like those "fight scenes" after each level. There should be a button to repair some of the damage on the temple. I got battered a bit and couldn't get the money for the repairs in time.