my point is that there is a higher chance of unblanked cards being blanked or depleted than drawn, which goes against probability. If cards are being depleted they should also be drawn. This probably isn't a good explanation
ok, now I got the undone down to one copy of the undone, and it wins because I have no true cards left for the remaining turns, which made up around about more than half the game
whose idea was it to make the open pack option so user-unfriendly? Surely it would be better to show a list of packs you own and possibly those available at the current time, instead of the hundreds of unowned, unavailable packs
for those unaware of the fact ccg stands for collectable card game or something similiar, while TCG stands for trading card game. Only one needs trading for it to be a proper game of that type
why does everyone say "we need to pay for legacy coins" when you them levelling up and can craft them for free items? The game creators seem to be on the side of free players here, and yet no one else seems to notice!
have you noticed how certain enemies bring out 4 identical strong allies and then add to that with more overpowered attacks than you could have in your deck? Especcially since the strong "free" decks are most likely to give you 5 useless cards instead of anything useable, thereby preventing you winning battles and earning victory points to spend on packs and therefore ending the entire game for you
If you're having trouble with a certain battle, you can visit our official forum for advice. One of our most seasoned veterans started a thread that shows the decks he uses against the tougher AI battles; check it out at http://qunify.lefora.com/2012/03/19/the-ai-does-not-cheat/.
Would you please use the 'Report a Bug' link below the game screen to report this?