This game needs progression! The development team needs to scrap everything else. It's hard to get into this when you never have the advantage unless if you pay, whether within game cash or kreds. I just want to make a load out that complements how I play. Also you can't change guns during play! And while the respawn system is good I cannot stress enough that it is seriously flawed. Instead of who has more players do it by who's winning. Also cash should be earned by killing, while xp should be through team work. Also I want to play moonbase but no one's there! The higher the rank, the more cash per kill. And I haven't seen any new updates, why?
Help me understand. You said we should focus on progression and drop everything else. Then you listed a whole bunch of stuff that isn't typically considered progression, i.e. a leveling system. What do you mean by progression? Or did you mean to say progress?
Make the flare gun less awesome it unbalances the combat and makes scouts super awesome. Also the Shotgun for Gunner sucks and the Flamethrower should do half damage to shields and full to health. The mini-gun is also a real pain. BTW, I've tried Unity, It's fun to mess around with but the scripting i never got. So I kinda understand making a game. Keep it going!
Okay there's probably going to be no multi, dooming this great game to an early grave. I need to know what grinding is. And does anyone have a PlanetSide2 beta key? Just wondering.
I can't help but feel like you guys aren't fixing the game. Yes you have fixed bugs and added the armory but if I end up getting 20 kills and we win, it sort of sucks if I only get 1xp. And it takes 200 to level. Are you making it this way on purpose or are you going to change it?
Hey thanks FreeRange. It's nice seeing the small upgrades that you guys are doing, (changing the Tech's mele[E], adding the graphics change to the Tank). This game will last a long time. Oh and can you make a skill tree for the Q-thingy. Give more of a purpose to leveling. Thanks for the awsomeness!
Help me understand. You said we should focus on progression and drop everything else. Then you listed a whole bunch of stuff that isn't typically considered progression, i.e. a leveling system. What do you mean by progression? Or did you mean to say progress?