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mutant735's Comments

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Strikeforce Kitty: Last Stand

Play Strikeforce Kitty: Last Stand

Jul. 10, 2015

Rating: 6

It would be nice if it saved my preference for no sounds rather than me turning it off each time I start the game up

Trimps Preview

Play Trimps Preview

Jul. 09, 2015

Rating: 0

462k breeders and 1.8M trimps per second...

Trimps Preview

Play Trimps Preview

Jul. 05, 2015

Rating: 69

I can just imagine the scene... 262 thousand trimps' march out to battle, carrying maces, battleaxes and great swords while wearing full plate armour... they approach the hostile penguimp with trepidation, the approaching battle will result in many casualties but they do it for their master... the penguimp notices the trimps and turns to fight, in one swift strike, a third of the trimps fall, the rest start piling on he beast smashing and chopping with their outdated weapons... soon the battle is over, the penguimp rises tall over the battlefield with but a few scratches to show for all the trimps' effort, the beast raises its gaze, only to see another army looming over the hill...

Bear in Super Action Adventure

Play Bear in Super Action Adventure

Jun. 22, 2015

Rating: 0

Alright game, took a long time to get used to the hit box being above my cursor though...

Super Crazy Guitar Maniac Deluxe 2

Play Super Crazy Guitar Maniac Deluxe 2

May. 30, 2015

Rating: 4

It's hard to get a perfect medal when my game keeps doing this thing where the song keeps going but the visuals will stop and key presses are ignored for about 1 second in every 20. It means I can't even perfect the first song, only gold :(. It's like having a conversation where your friend finishes sentences with the a random word that doesn't fit with the topic, its only just not perfect, but its enough to get annoying. Welp, my rant is over now, you can continue your life.

Egg Knight

Play Egg Knight

May. 26, 2015

Rating: 1

I like this game from the start, don't get me wrong, the art style alone got me hooked, but to get the most out of the attacking system at later levels requires a lot of accurate clicking in a short time then waiting for the next attack to come around. More than once I have lost a battle because I couldn't get all my attacks off on different targets (which is necessary when it comes to strengths and weaknesses) in the space before the enemies attacked. I would prefer an attacking system where simply the game pauses when it is time for each of the knights to attack allowing for a more strategic battle. I hope that makes sense, it would be a big change but it would make this game so much more enjoyable for me.

Give Up 2

Play Give Up 2

May. 16, 2015

Rating: 2

Yeah got a 15$ cheese board for killing myself on the second level and giving up

Sushi Catapult

Play Sushi Catapult

May. 08, 2015

Rating: 1

Your stock-standard launcher game with very little new over other launcher games. Limited upgrades (8) with only 4 of them being particularly useful. Lacks engagement, I don't feel like I am needed to get this cat where it wants to go. Try making the bounce more consistent and make it actually help rather than hinder when the cat gets big.

Woodclicker

Play Woodclicker

Apr. 30, 2015

Rating: -1

Mine just straight up doesn't work

Swarm Simulator

Play Swarm Simulator

Mar. 13, 2015

Rating: 7

now that the timer is correct to seconds rather than vague times to completion, does it take into account all the levels of growth or just the rate of production from the level above

Developer response from swarmsim

It accounts for all levels of growth. Getting better estimates working is why this took so long, actually - if the game displayed "exact" times that were wrong or kept changing, I knew I'd get a bunch of bug reports.

Idle Mine EX 2

Play Idle Mine EX 2

Mar. 08, 2015

Rating: 2

There is an odd scaling on speed vs damage on the workers. Speed upgrades cost a lot more yet they will often only increase my dps buy like 10% where as damage upgrades are super cheap and will often double my dps. Also, what do I do with my unused minerals, I have been sitting of 5 noobtarium since I upgraded to a level 10 anvil.

Reactor Incremental

Play Reactor Incremental

Jan. 26, 2015

Rating: 1

Simple on the surface, complex once you get into it, surprisingly fun

Demons Down Under

Play Demons Down Under

Sep. 06, 2014

Rating: 2

I got all the way to the throne room before I first died, that indicates much buffing is needed and that upgrades went almost completely unused

oO

Play oO

Aug. 16, 2014

Rating: 0

I passed the third level then when i logged back in again it reset... :(

Idle Tower Defence

Play Idle Tower Defence

Nov. 12, 2012

Rating: 0

I have a question, is there any limit to the damage that one tower can do because i got a tower up to 9,600 damage and it costs 1,900,000 money to upgrade it again. There is a limit to the range and fire rate but i haven't yet found a limit to the damage.

Bobblox

Play Bobblox

Jan. 26, 2009

Rating: 0

cool!!!!!its to XP for

Bloons Tower Defense 3

Play Bloons Tower Defense 3

Jan. 26, 2009

Rating: 0

I GOT ALL THREE ACHIEVEMENTS AT ONCE BUT IT SAID THAT I DIDN'T GET ANY!!!!!Anyway 4/5!!!!!

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