Damaging the boss should give WAY more money. it's annoying playing ten minutes, dying almost at the end and ending up fighting him with the same upgrades
Cool game 5/5 - It's nearly impossible to get headshots with sniper rifles... 4/5 - I can't quit a level, and i cannot disable the "random change" option while ingame 3/5 - Killer mode is extremely annoying, and it randomly changes after a match THAT I CAN'T LEAVE 2/5 - Finished game in 50 minutes, have to wait 1h 10 minutes to get that medal 1/5
Thinking about it, it has crappy graphics, no animations, small map, it's short and a lot of bad things. So why i love it so muuuuch? I even cried in the end, when i left the island...
What this game need is something to make an orbit totally stable, so that i can leave pc and doesn't need to worry about my planet that may crash on the sun
The game is completed when you get that +1 in fiberglass with everything positive, as there are not new materials, so the energy emitter is basically useless, as you have already built everything. Some suggestion: houses, population, stats like pollution, more forests and make them with limited wood, platforms to build in water, less incremental costs, new buildings, some animations... however congratulations for all the updates you did, 5/5 ^^
Kainic, steel foundry doesn't need coal, that's why it says that windmill and coal parry aren't working, 'cause the coal produced by the parry doesn't go anywhere.
What about platforms to build in water? So a poor noob that started a game with more than half of the map with water doesn't need to reset when he realizes that he needs more space. They should be built with logs and boards, maybe with incremental prices.
It says that every year the pirate has to take a natural red-head to be immortal, but the last girl he took wasn't a natural red-head so he was vulnerable. I completed the game in 424 days. I was wondering, 424 days are more than a year, didn't he captured another red-head girl?