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mykael's Comments

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Toss the Turtle

Play Toss the Turtle

Sep. 10, 2009

Rating: 1

Takes way to long to earn cash and moves way to fast to steer or soot anything....

Jenny's Concert

Play Jenny's Concert

Aug. 24, 2009

Rating: 0

Red and orange are to similer, needs to better explain the goal is to free the entangled instruments. Otherwise, not to bad.

Gravitee 2

Play Gravitee 2

Aug. 24, 2009

Rating: 0

Unplayable ball - the damn control tab at the bottom keeps popping up and hiding it under a button. Over all, I far preferred the gameplay modelk of Gravitee 1.

Spot the Difference 11

Play Spot the Difference 11

Aug. 05, 2009

Rating: 0

Framing issues - don't see all of each picture.

Splitter

Play Splitter

May. 12, 2009

Rating: 0

Hmmm. So which levels have I collected the stars on?

The Fortside

Play The Fortside

May. 09, 2009

Rating: 0

Missile turrets. Don't need anything else. Also turrets are really bad shots and sometimes seem to sit there without firing.

Grakus Tower Defense V2

Play Grakus Tower Defense V2

May. 09, 2009

Rating: 0

Not to bad. Now just needs balancing so it can't be won by just placing a bunch of upgrades arrow towers around the entrance. (Mix tower and tech upgrades - tower are more effective, but tech persist between maps.)

Droids

Play Droids

May. 08, 2009

Rating: 0

To fiddly for my likes.

Protector III

Play Protector III

May. 07, 2009

Rating: 0

Got some serious problems. Few bugs - I've had several heros with no level up button - even when they have way more XPs than they needed. I also hate that you can't proceed past new levels without having to replay previous levels to get xps to get skills. That just sucks.

Dice Clear

Play Dice Clear

May. 03, 2009

Rating: 0

Seems to have trouble keeping up with mouse clicks.

Fantasy Kommander

Play Fantasy Kommander

May. 02, 2009

Rating: 0

You need to rethink the way your Zoc rule works with respect to cavalry. Typically cavalry would charge through enemy lines and, if they didn't become trapped in melee emerge on the other side, turn around, and come back in for another charge. Having them have to stop because of a Zoc is silly - They should be able to charge through (in a straight line) until they actually hit a unit to attack (which must be infront of them).

Fantasy Kommander

Play Fantasy Kommander

May. 02, 2009

Rating: 0

Yeah, next unit would be good, as would the ability to rotate the playing field.

Fantasy Kommander

Play Fantasy Kommander

May. 02, 2009

Rating: 0

Needs to explain the combat rules a bit better. Why do I seem to get a lot more 'Weak Attack's than the goblins? What can I do to fix it? You also need to be able to scroll the message screen back as half the time it only shows three messages from the second half of the last attack. Juries still out on randomly deciding who goes first each turn. Two turns in a row at the right time can give you a massive advantage.

Egiption Tomb II

Play Egiption Tomb II

Apr. 24, 2009

Rating: 0

Locked up on me around level 13 - was doing a cascade at the time.

Red Moon

Play Red Moon

Apr. 24, 2009

Rating: 0

Looks pretty, but the controls suck.

powerUP

Play powerUP

Apr. 23, 2009

Rating: 0

Controls suck.

Reincarnation: Riley's Out Again

Play Reincarnation:  Riley's Out Again

Apr. 23, 2009

Rating: 0

Interface is to bloody fiddly.

Music Defence

Play Music Defence

Apr. 21, 2009

Rating: 0

Upgrades seem a bit pricy compared to new purchases. 100 gold for another 5 dmg, vs buying another 5dmg tower for 50gold.

Bubble Poppers Deluxe

Play Bubble Poppers Deluxe

Apr. 20, 2009

Rating: 1

Broken. Loose bubbles don't drop, weird things happen when bubbles hit, and the bottom detect doesn't work.

GermChain

Play GermChain

Apr. 20, 2009

Rating: 1

Yeah, click detection sucks, as does having to continually replay the lower levels.

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