Takes a while to get that final badge (in terms of waiting around-- but you'll get it!). Also, I find that while the levels with mostly extra clicks and boxes (7, 21, 27, 33, etc) are the hardest to get three stars on, they're the easiest to mine for upgrades.
This game is beautifully illustrated and, from what I can see so far, terribly linear. Why can't I use the crowbar on the door until I free the ghost? Why so many "I don't need that yet"s?
I love the bizarre world that's created here. A masked guy with a chainsaw is "Dad"? :) But really, this game kicks ass. I've started over like 4 times now.
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